Evaluation of a game-based training course to build capacity for insecticide resistance management in vector control programmes
Author
Abstract
Suggested Citation
DOI: 10.1371/journal.pone.0240514
Download full text from publisher
References listed on IDEAS
- Champika Liyanage & Tabarak Ballal & Taha Elhag, 2009. "Assessing the Process of Knowledge Transfer — An Empirical Study," Journal of Information & Knowledge Management (JIKM), World Scientific Publishing Co. Pte. Ltd., vol. 8(03), pages 251-265.
- Jason S. Wu & Joey J. Lee, 2015. "Climate change games as tools for education and engagement," Nature Climate Change, Nature, vol. 5(5), pages 413-418, May.
- Darquise Lafrenière & Vincent Menuz & Thierry Hurlimann & Béatrice Godard, 2013. "Knowledge Dissemination Interventions," SAGE Open, , vol. 3(3), pages 21582440134, July.
Most related items
These are the items that most often cite the same works as this one and are cited by the same works as this one.- Katherine Ball & Kirk Jalbert & Lisa Test, 2021. "Making the board: participatory game design for environmental action," Journal of Environmental Studies and Sciences, Springer;Association of Environmental Studies and Sciences, vol. 11(1), pages 12-22, March.
- Julia Jouan & Mireille De Graeuwe & Matthieu Carof & Rim Baccar & Nathalie Bareille & Suzanne Bastian & Delphine Brogna & Giovanni Burgio & Sébastien Couvreur & Michał Cupiał & Benjamin Dumont & Anne-, 2020. "Learning Interdisciplinarity and Systems Approaches in Agroecology: Experience with the Serious Game SEGAE," Sustainability, MDPI, vol. 12(11), pages 1-15, May.
- Rebecca Yvonne Bayeck, 2020. "Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research," Simulation & Gaming, , vol. 51(4), pages 411-431, August.
- Jennifer P. Carman & Marina Psaros & Seth A. Rosenthal & Jennifer Marlon & Marija Verner & Sanguk Lee & Danning Lu & Matthew H. Goldberg & Matthew Ballew & Anthony Leiserowitz, 2024. "Geeks versus climate change: understanding American video gamers’ engagement with global warming," Climatic Change, Springer, vol. 177(6), pages 1-20, June.
- Lafrenière, Darquise & Hurlimann, Thierry & Menuz, Vincent & Godard, Béatrice, 2014. "Evaluation of a cartoon-based knowledge dissemination intervention on scientific and ethical challenges raised by nutrigenomics/nutrigenetics research," Evaluation and Program Planning, Elsevier, vol. 46(C), pages 103-114.
- Iñigo Capellán-Pérez & David Álvarez-Antelo & Luis J. Miguel, 2019. "Global Sustainability Crossroads : A Participatory Simulation Game to Educate in the Energy and Sustainability Challenges of the 21st Century," Sustainability, MDPI, vol. 11(13), pages 1-23, July.
- David I. Waddington & Thomas Fennewald, 2018. "Grim FATE: Learning About Systems Thinking in an In-Depth Climate Change Simulation," Simulation & Gaming, , vol. 49(2), pages 168-194, April.
- Robert-Jan Den Haan & Mascha C. Van der Voort, 2018. "On Evaluating Social Learning Outcomes of Serious Games to Collaboratively Address Sustainability Problems: A Literature Review," Sustainability, MDPI, vol. 10(12), pages 1-26, December.
- Tania Ouariachi, 2021. "Facilitating Multi-Stakeholder Dialogue and Collaboration in the Energy Transition of Municipalities through Serious Gaming," Energies, MDPI, vol. 14(12), pages 1-14, June.
- Victoria Wibeck & Tina‐Simone Neset, 2020. "Focus groups and serious gaming in climate change communication research—A methodological review," Wiley Interdisciplinary Reviews: Climate Change, John Wiley & Sons, vol. 11(5), September.
- Marie Davidová & Shanu Sharma & Dermott McMeel & Fernando Loizides, 2022. "Co-De|GT: The Gamification and Tokenisation of More-Than-Human Qualities and Values," Sustainability, MDPI, vol. 14(7), pages 1-20, March.
- Paul Sebo & Sylvain de Lucia, 2021. "Evaluation of the productivity of hospital-based researchers: comparative study between the h-index and the h(fa)-index," Scientometrics, Springer;Akadémiai Kiadó, vol. 126(8), pages 7087-7096, August.
- Kristoffer S. Fjællingsdal & Christian A. Klöckner, 2020. "Green Across the Board: Board Games as Tools for Dialogue and Simplified Environmental Communication," Simulation & Gaming, , vol. 51(5), pages 632-652, October.
- Ping-Han Cheng & Ting-Kuang Yeh & Yen-Kai Chao & Jing Lin & Chun-Yen Chang, 2020. "Design Ideas for an Issue-Situation-Based Board Game Involving Multirole Scenarios," Sustainability, MDPI, vol. 12(5), pages 1-20, March.
- Tina-Simone Neset & Lotta Andersson & Ola Uhrqvist & Carlo Navarra, 2020. "Serious Gaming for Climate Adaptation—Assessing the Potential and Challenges of a Digital Serious Game for Urban Climate Adaptation," Sustainability, MDPI, vol. 12(5), pages 1-18, February.
- Andreas Gerber & Markus Ulrich & Flurin X. Wäger & Marta Roca-Puigròs & João S. V. Gonçalves & Patrick Wäger, 2021. "Games on Climate Change: Identifying Development Potentials through Advanced Classification and Game Characteristics Mapping," Sustainability, MDPI, vol. 13(4), pages 1-26, February.
- Tania Ouariachi & Chih-Yen Li & Wim J. L. Elving, 2020. "Gamification Approaches for Education and Engagement on Pro-Environmental Behaviors: Searching for Best Practices," Sustainability, MDPI, vol. 12(11), pages 1-14, June.
- Anna Dziadkiewicz & Wioleta Dryl & Tomasz Dryl & Joanna Nieżurawska & Lech Nieżurawski & Nelson Duarte & Vítor Santos & Carla Sofia Gonçalves Pereira & Tiago Fernandndo Ferreira Lopes, 2017. "Knowledge as a Determinant of the Knowledge Transfer between Poland and Portugal (the Ideation Phase)," Collegium of Economic Analysis Annals, Warsaw School of Economics, Collegium of Economic Analysis, issue 44, pages 197-210.
- Metin Besalti & Glenn Gordon Smith, 2024. "High School Students’ Motivation to Learn Climate Change Science through Educational Computer Games," Simulation & Gaming, , vol. 55(3), pages 527-551, June.
- Lisette Beek & Manjana Milkoreit & Linda Prokopy & Jason B. Reed & Joost Vervoort & Arjan Wardekker & Roberta Weiner, 2022. "The effects of serious gaming on risk perceptions of climate tipping points," Climatic Change, Springer, vol. 170(3), pages 1-23, February.
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:plo:pone00:0240514. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: plosone (email available below). General contact details of provider: https://journals.plos.org/plosone/ .
Please note that corrections may take a couple of weeks to filter through the various RePEc services.