Grim FATE: Learning About Systems Thinking in an In-Depth Climate Change Simulation
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DOI: 10.1177/1046878117753498
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References listed on IDEAS
- Sterman, John., 1994. "Learning in and about complex systems," Working papers 3660-94., Massachusetts Institute of Technology (MIT), Sloan School of Management.
- Odile Blanchard & Arnaud Buchs, 2015. "Clarifying Sustainable Development Concepts Through Role playing," Post-Print hal-01103915, HAL.
- Jason S. Wu & Joey J. Lee, 2015. "Climate change games as tools for education and engagement," Nature Climate Change, Nature, vol. 5(5), pages 413-418, May.
- Yi-Kai Juan & Tseng-Wei Chao, 2015. "Game-Based Learning for Green Building Education," Sustainability, MDPI, vol. 7(5), pages 1-17, May.
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- J. Tuomas Harviainen, 2018. "Connections and Correspondences in Simulation/Gaming," Simulation & Gaming, , vol. 49(2), pages 95-97, April.
- Kristoffer S. Fjællingsdal & Christian A. Klöckner, 2020. "Green Across the Board: Board Games as Tools for Dialogue and Simplified Environmental Communication," Simulation & Gaming, , vol. 51(5), pages 632-652, October.
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Keywords
climate change; game; gaming; simulations; systems thinking;All these keywords.
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