Content
December 2007, Volume 38, Issue 4
- 556-568 Generating cross-cultural training data for THE UNIVERSITY GAME
by Rebecca L. Damron & Gene B. Halleck - 569-580 Reflections on the GUN CONTROL simulation: Pedagogical implications for EAP writing classes
by Tânia Gastão Saliés - 581-585 Association news & notes
by N/A
September 2007, Volume 38, Issue 3
- 310-322 Language simulations: The blending space for writing and critical thinking
by Doina L. Kovalik & Ludovic M. Kovalik - 323-331 Using MARRIAGE AND FAMILY as an aid in acculturation
by Liliya Knyshevytska & Jonnie Hill - 332-343 Conference simulation in an English composition course
by Gail Nash - 344-351 Transporting GOLDEN RICE to Malaysian classrooms
by Shashi Naidu - 352-361 Microsimulations: Bridging theory and practice in the composition practicum
by Ronald Clark Brooks - 364-381 Variable time scales, agent-based models, and role-playing games: The PIEPLUE river basin management game
by Olivier Barreteau & Géraldine Abrami - 382-397 Debriefing can reduce misperceptions of feedback: The case of renewable resource management
by Hassan Qudrat-Ullah - 398-420 An evolving simulation/gaming process to facilitate adaptive watershed management in northern mountainous Thailand
by Cécile Barnaud & Tanya Promburom & Guy Trébuil & François Bousquet - 421-442 Metaphor in natural resource gaming: Insights from the RIVER BASIN GAME
by Bruce Lankford & Drennan Watson - 443-447 Association news & notes
by N/A
June 2007, Volume 38, Issue 2
- 149-152 From natural resource management (NRM) to natural commons leadership (NCL)?
by David Crookall - 153-167 A study of business game stock price algorithms
by Joseph Wolfe & Steven Gold - 168-179 Beyond the Gold and Pray equation: Introducing interrelationships in industry-level unit demand equations for business games
by Elizabeth J. Tipton Murff & Richard D. Teach & Robert G. Schwartz - 181-184 Simulation and gaming in natural resource management
by Olivier Barreteau & Christophe Le Page & Pascal Perez - 185-194 Contribution of simulation and gaming to natural resource management issues: An introduction
by Olivier Barreteau & Christophe Le Page & Pascal Perez - 195-210 Role-playing simulation as a communication tool in community dialogue: Karkonosze Mountains case study
by Karolina Krolikowska & Jakub Kronenberg & Karolina Maliszewska & Jan Sendzimir & Piotr Magnuszewski & Andrzej Dunajski & Anna Slodka - 211-232 Microworld gaming of a local agricultural production chain in Poland
by Leslie Martin & Piotr Magnuszewski & Jan Sendzimir & Felicjan Rydzak & Karolina Krolikowska & Hubert Komorowski & Anna Lewandowska-Czarnecka & Joanna Wojanowska & Anna Lasut & Jadwiga Magnuszewska & Piotr Goliczewski - 233-262 BUTORSTAR: A role-playing game for collective awareness of wise reedbed use
by Raphaël Mathevet & Christophe Le Page & Michel Etienne & Gaëtan Lefebvre & Brigitte Poulin & Guillaume Gigot & Sophie Proréol & André Mauchamp - 263-277 SHRUB BATTLE: Understanding the making of landscape
by Sylvain Depigny & Yves Michelin - 278-295 Visual problem appraisal—Kerala's Coast: A simulation for social learning about integrated coastal zone management
by Loes Witteveen & Bert Enserink - 296-301 Association news & notes
by N/A
March 2007, Volume 38, Issue 1
- 5-5 In memoriam: Yvonne Stadsklev
by N/A - 6-8 Editorial: Second language acquisition and simulation
by David Crookall - 10-30 Unpacking the potential of educational gaming: A new tool for gaming research
by Herbert H. Wideman & Ronald D. Owston & Christine Brown & Andre Kushniruk & Francis Ho & Kevin C. Pitts - 31-34 Guest Editorial: Second language acquisition and simulation
by Gene Halleck - 35-47 Symposium article: ESP needs washback and the fine tuning of driving instruction
by Mark R. Freiermuth - 48-66 Symposium article: Simulation in JFL: Business writing
by Tatsuya Fukushima - 67-82 Symposium article: Simulation-based L2 writing instruction: Enhancement through genre analysis
by An Cheng - 83-90 Symposium article: Role-plays as a data collection method for research on apology speech acts
by Gusztav Demeter - 91-106 Symposium article: Data generation through role-play: Assessing oral proficiency
by Gene Halleck - 107-111 Symposium article: MALAYSIAN LANGUAGE PLANNING
by Christopher Hayden - 112-135 Technological research challenges of flight simulation and flight instructor assessments of perceived fidelity
by Andrew Robinson & Katerina Mania - 136-141 Association news & notes
by N/A
December 2006, Volume 37, Issue 4
- 417-419 Virtual reality simulation
by David Crookall - 421-422 Guest editorial: Virtual reality simulation
by Yiyu Cai & Judy Brown - 423-437 Simulating pattern design and layout for group calisthenics and eurhythmics
by Zhigeng Pan & Qingge Ji & Mingmin Zhang & Yanfeng Li & Lin Mei - 438-451 Haptics in computer-mediated simulation: Training in vertebroplasty surgery
by Chee-Kong Chui & Jackson S. K. Ong & Zheng-Yi Lian & Zhenlan Wang & Jeremy Teo & Jing Zhang & Chye-Hwang Yan & Sim-Heng Ong & Shih-Chang Wang & Hee-Kit Wong & Chee-Leong Teo & Swee-Hin Teoh - 452-465 Adapting COTS games for military experimentation
by Gwenda Fong - 466-475 Immersive protein gaming for bio edutainment
by Yiyu Cai & Baifang Lu & Jianmin Zheng & Lin Li - 476-490 Hardware-accelerated collision detection for 3D virtual reality gaming
by Yiyu Cai & Zhaowei Fan & Huagen Wan & Shuming Gao & Baifang Lu & Kian Teck Lim - 491-506 Real-time 3D video avatar in mixed reality: An implementation for immersive telecommunication
by Sang-Yup Lee & Sang C. Ahn & Hyoung-Gon Kim & MyoTaeg Lim - 507-533 An exploration from virtual to augmented reality gaming
by Fotis Liarokapis - 534-556 Simulation-based problem-solving environments for conflict studies
by Levent Yilmaz & Tuncer I. Ören & Nasser Ghasem-Aghaee - 557-558 Association news & notes
by N/A
September 2006, Volume 37, Issue 3
- 305-305 Editorial: Thank you, and welcome Singapore
by David Crookall - 306-325 Rules, gameplay, and narratives in video games
by Chee Siang Ang - 326-338 Collective bargaining as a two-level game: Direct learner-expert interactions
by Martin S. Schilling & Matthew A. Mulford & Ingmar R. Geiger - 339-349 Intelligent agents, simulation, and gaming
by Levent Yilmaz & Tuncer Ören & Nasser-Ghasem Aghaee - 350-356 Reports & communications: Debriefings of Web-based malaria games
by Jeffrey L. Lennon - 357-379 Ready-to-use simulations: DIALOGUES AND DECISIONS
by Mary Trefry & Jill Woodilla & Andra Gumbus - 380-397 Ready-to-use simulations: SURFING GLOBAL CHANGE
by Gilbert Ahamer - 398-405 Ready-to-use simulations: TELEMATICS
by Stephen R. Jenner - 406-412 Association news & notes
by N/A
June 2006, Volume 37, Issue 2
- 145-145 Barbara Steinwachs
by N/A - 146-146 Editorial: Artifact assessment versus theory testing
by David Crookall - 148-154 Guest Editorial: Artifact assessment versus theory testing
by Jan H. G. Klabbers - 155-173 A framework for artifact assessment and theory testing
by Jan H. G. Klabbers - 174-194 Testing social theories in computer-mediated communication through gaming and simulation
by Avi Noy & Daphne R. Raban & Gilad Ravid - 195-208 Information perception and price dynamics in a continuous double auction
by Juliette Rouchier & Stéphane Robin - 209-225 Applying a phenomenological approach to games analysis: A case study
by Bride Mallon & Brian Webb - 226-244 An assessment of a mixed reality environment: Toward an ethnomethodological approach
by Julie Dugdale & Nico Pallamin & Bernard Pavard - 245-267 Increasing the transfer of simulation technology from R&D into school settings: An approach to evaluation from overarching vision to individual artifact in education
by Laura Blasi & Berta Alfonso - 268-283 Theory-oriented evaluation for the design of and research in gaming and simulation
by Willy Christian Kriz & Jan Ulrich Hense - 284-294 Teaching experientially with the Madeline Hunter Method: An application in a marketing research course
by Alvin C. Burns - 295-299 Association news & notes
by N/A
March 2006, Volume 37, Issue 1
- 6-23 Genre and game studies: Toward a critical approach to video game genres
by Thomas H. Apperley - 24-40 Collaborative games: Lessons learned from board games
by José P. Zagal & Jochen Rick & Idris Hsi - 41-55 Pervasive learning games: Explorations of hybrid educational gamescapes
by Siobhán Thomas - 56-72 A globalization simulation to teach corporate social responsibility: Design features and analysis of student reasoning
by Nathan D. Bos & N. Sadat Shami & Sara Naab - 73-87 Simulation modeling of a facility layout in operations management classes
by Hulya Julie Yazici - 88-97 Child-invented health education games: A case study for dengue fever
by Jeffrey L. Lennon & David W. Coombs - 98-123 Ready-to-use simulation: CONFRONTING GLOBAL ISSUES: A multipurpose IR simulation
by Stephen M. Shellman & Kürşad Turan - 124-133 Ready-to-use simulation: THE CAMPUS INFORMATION GAME
by Andrew Martin - 134-139 Association news & notes
by N/A
December 2005, Volume 36, Issue 4
- 437-439 Editorial: Video games: Issues in research and learning, Part 1
by David Crookall - 440-440 Paul Greenlaw: A tribute
by Bill Biggs & Tony Faria - 442-446 Guest editorial: Video games: Issues in research and learning
by David Myers - 447-463 Bridging the methodological divide in game research
by Dmitri Williams - 464-482 Contexts, gaming pleasures, and gendered preferences
by Diane Carr - 483-498 Endogenous fantasy and learning in digital games
by M. P. J. Habgood & S. E. Ainsworth & S. Benford - 499-517 The GOOD-BYE TO DENGUE GAME
by Jeffrey L. Lennon & David W. Coombs - 518-530 Video game play in British and Japanese adolescents
by John Colwell & Makiko Kato - 531-535 Review: SKYLINE TECHNOLOGY
by Jim Shields - 536-541 Association news & notes
by Hugh M. Cannon & Thomas Eberle & Fumitoshi Kato & Richard L. Dukes & Thomas Eberle & Margaret D. Pusch - 542-545 Index to Simulation & Gaming
by N/A
September 2005, Volume 36, Issue 3
- 301-302 In memoriam: Isabelle Attali and sons Ugo and Tom
by David Crookall - 303-329 Philosophical foundations of computer simulation validation
by Esther E. Klein & Paul J. Herskovitz - 330-354 Experiential learning in teams
by Anna B. Kayes & D. Christopher Kayes & David A. Kolb - 355-363 Developing teams using the Kolb Team Learning Experience
by Anna B. Kayes & D. Christopher Kayes & David A. Kolb - 364-382 Enhancing environmental awareness: Ecological and economic effects of food consumption
by Ralf Hansmann & Roland W. Scholz & Carl-Johan A. C. Francke & Martin Weymann - 383-387 Teaching business ethics: Integrity
by Richard D. Teach & Sandra L. Christensen & Robert G. Schwartz - 388-403 Changing mental models: Business simulation exercises
by Christopher M. Scherpereel - 404-406 Bernie Keys: A tribute
by Bill Biggs & Tony Faria - 407-416 Ready-to-use-simulation: THE SLIPPERY SLOPE©
by Richard D. Teach & Sandra L. Christensen & Robert G. Schwartz - 417-429 Association news & notes
by N/A
June 2005, Volume 36, Issue 2
- 165-165 Editorial: Business simulation, experiential exercises, and economic process models
by David Crookall - 166-182 A double auction market: Teaching, experiment, and theory
by Martin Shubik - 184-187 Guest editorial: Design and use of business simulation and experiential exercises: ABSEL Best Papers and tribute to Bernie Keys
by A. J. Faria & Hugh M. Cannon - 188-202 The role of company reputation in business simulations
by Hugh M. Cannon & Manfred Schwaiger - 203-218 System-dynamics-based modeling of business simulation algorithms
by Steven Gold - 219-237 An algorithm for incorporating company reputation into business simulations: Variations on the Gold standard
by Hugh M. Cannon & Manfred Schwaiger - 238-249 The Tobin q as a business game performance indicator
by Joseph Wolfe & Antonio Carlos Aidar Sauaia - 250-258 Integrating the business curriculum with a comprehensive case study: A prototype
by Peter M. Markulis & Harry Howe & Daniel R. Strang - 259-273 Validating business gaming: Business game conformity with PIMS findings
by A. J. Faria & William J. Wellington - 274-281 Ready-to-use-simulation: THE HIDDEN COSTS OF EMPLOYEE TURNOVER
by Andrew N. Garman & Josie Corbett & Jane Grady & Julie Benesh - 282-291 Association news & notes
by N/A
March 2005, Volume 36, Issue 1
- 5-8 Editorial: Utilities deregulation and bio-econ rationality
by David Crookall - 9-26 In the long run: Biological versus economic rationality
by Warren Thorngate & Mahin Tavakoli - 27-27 Symposium: Utilities deregulation and simulation
by N/A - 28-29 Guest editorial: Utilities deregulation and simulation
by Igor Mayer & Ivo Wenzler - 30-44 Deregulation of utility industries and roles of simulation
by Ivo Wenzler & Wouter Jan Kleinlugtenbelt & Igor Mayer - 45-57 Using gaming simulation to understand deregulation dynamics
by George Backus & Jeff Amlin - 58-74 The INFRASTRATEGO game: An evaluation of strategic behavior and regulatory regimes in a liberalizing electricity market
by Martijn Kuit & Igor S. Mayer & Martin de Jong - 75-90 Development of an asset management strategy for a network utility company: Lessons from a dynamic business simulation approach
by Ivo Wenzler - 91-113 A simulated consulting project with a deregulating utility company
by Nathan D. Bos & Michael D. Gordon - 114-133 Utility deregulation and business ethics: More openness through gaming/simulation
by Shigehisa Tsuchiya - 134-145 Ready-to-use simulation
by Narendar Sumukadas & James W. Fairfield-Sonn & Sandra Morgan - 146-149 Review: LEADING EDGE PAPER PRODUCTS
by Deborah Brooks Pettry - 150-151 Association news & notes
by N/A - 156-157 ISAGA Conference 2005
by N/A - 158-158 SIETAR Europa Conference 2005
by N/A
December 2004, Volume 35, Issue 4
- 453-453 Editorial: Emotions; thanks and welcome
by David Crookall - 454-460 Fear of emotions
by Ken Jones - 461-475 Experiential learning: Introducing faculty and staff to a university leadership development program
by Martin J. Hornyak & Diana Page - 476-487 Cross-cultural simulation to advance student inquiry
by Sue Inglis & Sheila Sammon & Christopher Justice & Carl Cuneo & Stefania Miller & James Rice & Dale Roy & Wayne Warry - 488-498 Developing a problem-based learning simulation: An economics unit on trade
by Nan L. Maxwell & John R. Mergendoller & Yolanda Bellisimo - 499-504 Simulating Daniel Bernoulli’s St. Petersburg game: Theoretical and empirical consistency
by Robert W. Vivian - 505-516 The TAKEOVER TRIO
by Pieter W. G. Bots & Gert Jan Hofstede - 517-524 The Power of Process Improvement
by James W. Fairfield-Sonn & Sandra Morgan & Narendar Sumukadas - 525-527 Mike’s Bikes: Solo Mike Version
by Douglas Carrie & Peter Smith - 527-529 Mike’s Bikes: Net Mike Version
by Peter Smith & Douglas Carrie - 529-532 La Cultura En Juego
by Frances Watts - 532-535 The Search for the Lost Dutchman's Gold Mine: A Simulation on Team Effectiveness
by Randy Hollandsworth - 536-543 Association news & notes
by N/A - 544-544 Isaga05
by N/A - 545-548 Index to Simulation & Gaming Volume 35
by N/A
September 2004, Volume 35, Issue 3
- 325-339 Editorial: Thank you, Barbara
by N/A - 340-343 Editorial: Simulating Risk and Crisis
by David Crookall - 344-344 Symposium: Simulating Risk and Crisis
by N/A - 345-346 Guest Editorial: Simulating Risk and Crisis
by Edward P. Borodzicz - 347-362 For Whom the Bell Tolls: Imagining Accidents and the Development of Crisis Simulation in Organizations
by Denis Smith - 363-377 Simulation-Supported Live Training for Emergency Response in Hazardous Environments
by Johan Jenvald & Magnus Morin - 378-393 Crisis Simulations: Exploring Tomorrow’s Vulnerabilities and Threats
by Arjen Boin & Celesta Kofman-Bos & Werner Overdijk - 394-413 MS ANTWERPEN: Emergency Management Training for Low-Risk Environments
by Stefan Strohschneider & Jürgen Gerdes - 414-426 The Missing Ingredient is the Value of Flexibility
by Edward P. Borodzicz - 427-436 Perceptions of the Value of Microworld Simulation: Research Note
by A. Georges L. Romme - 437-444 Association News & Notes
by N/A - 445-446 Letter to the Editor
by David Crookall
June 2004, Volume 35, Issue 2
- 169-171 Editorial: Experience and Business Gaming; Thank You Bill, Welcome Tony
by David Crookall - 173-177 Guest Editorial: The Experiential Method and the Business Gaming Field
by Joseph Wolfe - 178-207 A Survey of Simulation Game Users, Former-Users, and Never-Users
by Anthony J. Faria & William J. Wellington - 208-241 Today’s Business Simulation Industry
by Gary J. Summers - 242-269 The Architecture of Computerized Business Gaming Simulations
by Precha Thavikulwat - 270-293 A Review of Scholarship on Assessing Experiential Learning Effectiveness
by Jerry Gosen & John Washbush - 294-307 The ABSEL Classicos Initiative
by Hugh M. Cannon & J. Alexander Smith - 308-317 Association News & Notes
by N/A
March 2004, Volume 35, Issue 1
- 5-28 The Tournament Concept in Assessment
by Precha Thavikulwat & Sharma Pillutla - 29-52 A Building Block Approach to Simulation: An Evaluation Using Containers Adrift
by Igor S. Mayer & Wieke Bockstael-Blok & Edwin C. Valentin - 53-69 Simulations and Games as Chaordic Learning Contexts
by Elyssebeth Leigh & Laraine Spindler - 70-84 A Simple Classification Model for Debriefing Simulation Games
by Vincent A. M. Peters & Geert A. N. Vissers - 85-93 The Making of a Gaming-Simulation Course: A Personal Tale
by James J. Kirk - 94-134 Tinsel Town: A Top Management Simulation Involving Distributed Expertise
by Dennis J. Devine & Jennifer K. Habig & Kathryn E. Martin & Jennifer P. Bott & Allison L. Grayson - 135-140 Review
by Kurt Squire - 141-162 Association News & Notes
by N/A
December 2003, Volume 34, Issue 4
- 485-485 Editorial: The Art and Science of Design
by David Crookall - 487-487 Guest Editorial:The Art and Science of Design
by Jan H. G. Klabbers - 488-494 Simulation and Gaming:Introduction to the Art and Science of Design
by Jan H. G. Klabbers - 495-511 Creating Effective Learning Environments and Learning Organizations through Gaming Simulation Design
by Willy C. Kriz - 512-530 Designing Management Education:Practice What You Teach
by A. Georges L. Romme & Roger Putzel - 531-549 Simulation Gaming for Organizational Development
by Virpi Ruohomäki - 550-568 A Case Study in the Design of Interactive Narrative: The Subversion of the Interface
by Jim Bizzocchi & Robert F. Woodbury - 569-591 Gaming and Simulation: Principles of a Science of Design
by Jan H. G. Klabbers - 592-597 ISAGA 2002: Interactive Learning through Gaming and Simulation
by Laraine Spindler & Marleen vandeWestelaken - 598-600 Association News & Notes
by N/A
September 2003, Volume 34, Issue 3
- 317-318 Editorial: Keynote Papers and Asia Symposium
by David Crookall - 319-337 Terrorism & Game Theory
by Todd Sandler & Daniel G. Arce M. - 339-341 Guest Editorial: Asian Experience in Simulation/Gaming
by Yeo Gee Kin & David Crookall - 342-357 Constructing a Common Representation of Local Institutions and Land Use Systems through Simulation-Gaming and Multiagent Modeling in Rural Areas of Northern Vietnam: The SAMBA-Week Methodology
by Stanislas Boissau & Jean-Christophe Castella - 358-366 Use of Business Simulation Games in Hong Kong
by Jimmy Chang - 367-376 Business Simulation Games: The Hong Kong Experience
by Jimmy Chang & Mary Lee & Kwan-ling Ng & Ka-Leung Moon - 377-386 Introducing a Computer Simulation in China
by Robert W. Hornaday - 387-408 Middle Managers Score Fewer Goals and Make more Fouls: Findings from a Computerized Top Management Simulation
by Unnikrishnan K. Nair - 409-436 Articulating Developmental Problems for Policy Intervention: A System Dynamics Modeling Approach
by Khalid Saeed - 437-446 Game Development Toolkit for Business People in Japan
by Hiroaki Shirai & Motonari Tanabu & Takao Terano & Yasushi Kuno & Hisatoshi Suzuki & Kazuhiko Tsuda - 447-456 Reconciling Design Issues and Values in Simulations
by Laraine Spindler & Elyssebeth Leigh - 457-477 Computer-Based Performance Simulation for Building Design and Evaluation: The Singapore Perspective
by Wong Nyuk Hien & Lam Khee Poh & Henry Feriadi - 478-478 ABSEL News & Notes
by Khushwant K. Pittenger - 479-479 JASAG News & Notes
by Fumitoshi Kato - 479-479 ISAGA News & Notes
by David Crookall - 479-480 NASAGA News & Notes
by Richard L. Dukes - 480-480 SAGSAGA News & Notes
by Monika Helmreich - 480-480 SIETAR USA News & Notes
by Margaret D. Pusch
June 2003, Volume 34, Issue 2
- 185-185 Editorial: International Relations and Simulation/Gaming
by David Crookall - 186-197 A Hermeneutical Approach to External Validation of Simulation Models
by Andrew Hale Feinstein & Hugh M. Cannon - 198-219 Becoming Congress: A Longitudinal Study of the Civic Engagement Implications of a Classroom Simulation
by Jeffrey L. Bernstein & Deborah S. Meizlish