Content
June 2016, Volume 47, Issue 3
- 346-367 Microgames for Situated Learning
by Heide Lukosch & Shalini Kurapati & Daan Groen & Alexander Verbraeck - 368-388 Debriefing Research Games
by Jop van den Hoogen & Julia Lo & Sebastiaan Meijer - 389-393 Hit the Target
by Dennis Meadows
April 2016, Volume 47, Issue 2
- 155-158 Guest Editorial
by Joseph Wolfe & Willy C. Kriz - 159-178 Learning Differences Between 3D vs. 2D Entertainment and Educational Games
by Martijn C. Koops & Ineke Verheul & Rinus Tiesma & Cees-Willem de Boer & Ruben T. Koeweiden - 179-205 10 Years of Evaluation Research Into Gaming Simulation for German Entrepreneurship and a New Study on Its Long-Term Effects
by Willy C. Kriz & Eberhard Auchter - 206-227 Assuring Business School Learning With Games
by Joseph Wolfe - 228-256 Effectiveness of Learning Through Experience and Reflection in a Project Management Simulation
by Silke Geithner & Daniela Menzel - 257-284 Exploring How Knowledge and Communication Influence Natural Resources Management With ReHab
by Christophe Le Page & Anne Dray & Pascal Perez & Claude Garcia
February 2016, Volume 47, Issue 1
- 3-6 The Way Forward for Simulation & Gaming (S&G)
by Timothy C. Clapper - 7-30 Commercial-Off-the-Shelf-Technology in UK Military Training
by John Curry & Tim Price & Phil Sabin - 31-50 Acceptability of RPG Simulators for Foreign Language Training in Japanese Higher Education
by Stephan J. Franciosi - 51-72 Student Participation and Achievement in a Large Lecture Course With Game-Based Learning
by Larysa Nadolny & Andrea Halabi - 73-102 Building Better Digital Badges
by Rudy McDaniel & Joseph Fanfarelli - 103-129 Improving Air Combat Maneuvering Skills Through Self-Study and Simulation-Based Practice
by Mikel D. Petty & Salvador E. Barbosa - 130-150 Fidelity After SECOND LIFE Facilitator Training in a Sexual Risk Behavior Intervention
by Dana Tschannen & Joseph D. Yaksich & Michelle Aebersold & Antonia Villarruel
December 2015, Volume 46, Issue 6
- 647-672 Edutainment for Sustainable Development
by Korina Katsaliaki & Navonil Mustafee - 673-696 Ethical Thinking and Sustainability in Role-Play Participants
by Karen Schrier - 697-712 Clarifying Sustainable Development Concepts Through Role-Play
by Odile Blanchard & Arnaud Buchs - 713-741 Communicating About Water Issues in Australia
by Sondoss ElSawah & Alan McLucas & Jason Mazanov - 742-762 Land Rush
by An Ansoms & Klara Claessens & Okke Bogaerts & Sara Geenen - 763-791 Managerial Myopia in Mismanaging Renewable Resources
by Federico Barnabè - 792-816 Hybrid Active Learning Situations
by David Goetze - 817-837 Possibilities and Limitations of Transferring an Educational Simulation Game to a Digital Platform
by Ulrike Erb - 838-856 Do Videogames Simulate? Virtuality and Imitation in the Philosophy of Simulation
by Veli-Matti Karhulahti - 857-867 Synchronous Mobile Audio-Visual Recording Technology (SMART) Cart for Healthcare Simulation Debriefing
by Don Stephanian & Taylor Sawyer & Jennifer Reid & Kimberly Stone & Joan Roberts & Douglas Thompson & Tom Pendergrass
October 2015, Volume 46, Issue 5
- 447-454 Understanding Complexity
by Geertje Bekebrede & Julia Lo & Heide Lukosch - 455-470 Designing SNAKES AND LADDERS
by Melinda Hodkiewicz - 471-488 Model-Based Concept of Operations Development Using Gaming Simulation
by Peter Korfiatis & Robert Cloutier & Teresa Zigh - 489-511 Gaming and Simulation for Railway Innovation
by Jop van den Hoogen & Sebastiaan Meijer - 512-535 The Power of Sponges
by Sebastiaan Meijer - 536-562 Understanding Complex Systems Through Mental Models and Shared Experiences
by Geertje Bekebrede & Julia Lo & Heide Lukosch - 563-590 Transportation Modeling as a Didactic Tool
by Timo Ohnmacht & Widar von Arx & Norbert Schick & Philipp Wegelin & Jonas Frölicher - 591-630 Confidential Communication
by Shlomo Sher - 631-642 PUZZLED? A Hierarchical-Group, Problem-Solving Simulation
by Kathleen H. Wall & Sandra Morgan
June 2015, Volume 46, Issue 3-4
- 223-229 System Dynamics and Simulation/Gaming
by Stephen Alessi & Birgit Kopainsky - 230-254 Performance in Tangible and in Cognitive Stock-Flow Tasks
by Jürgen Strohhecker & Andreas Größler - 255-269 Improving Stock-Flow Reasoning With Verbal Formats
by Helen Fischer & Christina Degen & Joachim Funke - 270-292 Improving Learners’ Understanding of Environmental Accumulations through Simulation
by Krystyna A. Stave & Abby Beck & Chris Galvan - 293-321 Effect of Prior Exploration as an Instructional Strategy for System Dynamics
by Birgit Kopainsky & Stephen M. Alessi & Matteo Pedercini & PÃ¥l I. Davidsen - 322-347 Simulation-Based Inquiry Learning and Computer Modeling
by Yvonne G. Mulder & Ard W. Lazonder & Ton de Jong - 348-382 World Climate
by John Sterman & Travis Franck & Thomas Fiddaman & Andrew Jones & Stephanie McCauley & Philip Rice & Elizabeth Sawin & Lori Siegel & Juliette N. Rooney-Varga - 383-403 Improving Instructional Simulation With Structural Debriefing
by Oleg V. Pavlov & Khalid Saeed & Lawrence W. Robinson - 404-429 Waterstory Ile
by Andrea M. Bassi & Frank De Rego & John Harrisson & Niccolò Lombardi - 430-444 Critical Reflections on System Dynamics and Simulation/Gaming
by PÃ¥l I. Davidsen & J. Michael Spector
April 2015, Volume 46, Issue 2
- 131-136 Theory to Practice in Simulation
by Timothy C. Clapper - 137-147 Theoretical Principles of Simulation-Based Sales Communication Training
by Jonna Koponen & Saara Julkunen - 148-158 Cooperative-Based Learning and the Zone of Proximal Development
by Timothy C. Clapper - 159-174 Redefining Simulation Fidelity for Healthcare Education
by Jimmy Kyaw Tun & Guillaume Alinier & Jessica Tang & Roger L. Kneebone - 175-186 The Biological Basis of Learning
by David L. Rodgers - 187-196 Activity Theory and Analyzing Learning in Simulations
by Alexis Battista - 197-208 Setting Conditions for Productive Debriefing
by Guillaume Der Sahakian & Guillaume Alinier & Georges Savoldelli & Denis Oriot & Morgan Jaffrelot & François Lecomte - 209-220 Field Theory and Working With Group Dynamics in Debriefing
by Kristina Hermann
February 2015, Volume 46, Issue 1
- 3-18 Donald Featherstone, 1918- 2013
by John Curry - 19-39 Vital Roux, Forgotten Forerunner of Modern Business Games
by Léo Touzet & Pierre Corbeil - 40-67 Keep It Simple
by Roland Klemke & Peter van Rosmalen & Stefaan Ternier & Wim Westera - 68-97 Nutrition Science and Behavioral Theories Integrated in a Serious Game for Adolescents
by Dalia Majumdar & Pamela A. Koch & Heewon Lee Gray & Isobel R. Contento & Ana de Lourdes Islas-Ramos & Daniel Fu - 98-112 The Simulated Acculturation Model in the FOUNTAINS-Game
by Ivar Männamaa & Äli Leijen - 113-126 Fountains
by Ivar Männamaa
December 2014, Volume 45, Issue 6
- 699-731 Simulation of a Dynamic Theory of Reasoned Action
by Franklin J. Boster & Allison Z. Shaw & Christopher J. Carpenter & Lisa L. Massi Lindsey - 732-751 Evaluation of Strategic Emergency Response Training on an OLIVE Platform
by Yung-Fang Chen - 752-768 Developing a Theory of Gamified Learning
by Richard N. Landers - 769-785 An Empirical Test of the Theory of Gamified Learning
by Richard N. Landers & Amy K. Landers - 786-804 The Impact of a Video Game on Criminal Thinking
by Julia Shaw & Kimberly Crosby & Stephen Porter - 805-828 Computer Simulation Training in Health Care Education
by Tor Söderström & Lars Häll & Tore Nilsson & Jan Ahlqvist
August 2014, Volume 45, Issue 4-5
- 416-427 Engaging (in) Gameplay and (in) Debriefing
by David Crookall - 428-432 Engagement in Simulation/Gaming
by Alex Moseley & Nicola Whitton - 433-449 Deconstructing Engagement
by Nicola Whitton & Alex Moseley - 450-470 Engagement as a Volitional Construct
by Michael Filsecker & Michael Kerres - 471-490 Engagement Through Praxis in Educational Game Design
by Dana Ruggiero & William R. Watson - 491-507 Defining Engagement and Characterizing Engaged-Behaviors in Digital Gaming
by Patrice Bouvier & Elise Lavoué & Karim Sehaba - 508-527 Stimulating Psychological Attachments in Narrative Games
by Bride Mallon & Ronan Lynch - 528-547 Measuring Game Engagement
by Rosa Mikeal Martey & Kate Kenski & James Folkestad & Laurie Feldman & Elana Gordis & Adrienne Shaw & Jennifer Stromer-Galley & Ben Clegg & Hui Zhang & Nissim Kaufman & Ari N. Rabkin & Samira Shaikh & Tomek Strzalkowski - 548-568 Engagement and Games for Learning
by Rachel S. Phillips & Theresa Horstman & Nancy Vye & John Bransford - 569-592 Measuring Video Game Engagement Through the Cognitive and Affective Dimensions
by David Sharek & Eric Wiebe - 593-610 Measuring Video Game Engagement Through Gameplay Reviews
by David Kirschner & J. Patrick Williams - 611-626 The Gaming Involvement and Informal Learning Framework
by Ioanna Iacovides & Patrick McAndrew & Eileen Scanlon & James Aczel - 627-665 Influence of Context on Player Behavior
by Stefano Farolfi & Mathieu Désolé & Patrick Rio - 666-696 Reflective Redo From the Point of Error
by Jon Scoresby & Brett E. Shelton
June 2014, Volume 45, Issue 3
- 283-305 Experience With Simulation/Gaming
by Allan G. Feldt - 306-317 Next Steps in TeamSTEPPS®
by Timothy C. Clapper - 318-331 A Mathematical Law for Assessing Outcome Values of Games
by John R. Dickinson - 332-355 From Simulation to Imitation
by Suzanne de Castell & Jennifer Jenson & Kurt Thumlert - 356-370 Transforming Trauma Teams Through Transactive Memory
by Aimee K. Gardner & Rami A. Ahmed - 371-393 A Computer-Assisted Educational Auction Simulation
by Avraham Noy - 394-409 Collaboration Through Simulation
by Jim Scullion & Daniel Livingstone & Mark Stansfield
April 2014, Volume 45, Issue 2
- 151-166 Stroke Patient Rehabilitation
by Christle Grace G. Carabeo & Charisse May M. Dalida & Erica Marla Z. Padilla & Ma. Mercedes T. Rodrigo - 167-182 Situational Interest and Instructional Design
by Timothy C. Clapper - 183-203 Evaluating a Project Management Simulation Training Exercise
by Ki-Young Jeong & Ipek Bozkurt - 204-234 On Becoming an Experiential Educator
by Alice Y. Kolb & David A. Kolb & Angela Passarelli & Garima Sharma - 235-254 Communication Skills for Medical Students
by Jonna Koponen & Eeva Pyörälä & Pekka Isotalus - 255-278 Game Mechanics in the Design of a Collaborative 3D Serious Game
by Kimmo Oksanen & Raija Hämäläinen - 279-279 Call for Papers
by N/A
February 2014, Volume 45, Issue 1
- 5-22 How I Became Addicted to Simulations and Games
by Richard B. Powers - 23-23 Simulation/Gaming in Finland
by N/A - 24-40 Physiological Linkage of Dyadic Gaming Experience
by Simo Järvelä & J. Matias Kivikangas & Jari Kätsyri & Niklas Ravaja - 41-69 Experience Assessment and Design in the Analysis of Gameplay
by Benjamin Cowley & Ilkka Kosunen & Petri Lankoski & J. Matias Kivikangas & Simo Järvelä & Inger Ekman & Jaakko Kemppainen & Niklas Ravaja - 70-92 Gender and Identity in Game-Modifying Communities
by Hanna Wirman - 93-124 Opening Cinematics
by Katelyn Procci & Shan Lakhmani & Talib S. Hussain & Clint A. Bowers - 125-145 Understanding Integrated Environmental Assessment in a Multi-Stakeholder Negotiation via Role-Play
by Dong-Young Kim
December 2013, Volume 44, Issue 6
- 761-761 Simulation/Gaming in Finland
by N/A - 762-766 Development of a Finnish Community of Game Scholars
by J. Tuomas Harviainen & Timo Lainema & Jaakko Suominen & Erno Soinila - 767-793 Subjective Experience and Sociability in a Collaborative Serious Game
by Kimmo Oksanen - 794-820 Social Network Games
by Janne Paavilainen & Juho Hamari & Jaakko Stenros & Jani Kinnunen - 821-845 Hypercontextualized Learning Games
by Carolina Islas Sedano & Verona Leendertz & Mikko Vinni & Erkki Sutinen & Suria Ellis - 846-868 Formation of Novice Business Students’ Mental Models Through Simulation Gaming
by Lauri-Matti Palmunen & Elina Pelto & Anni Paalumäki & Timo Lainema - 869-881 Immersive Technology Strategies
by David Wortley
October 2013, Volume 44, Issue 5
- 609-623 Games Throughout the Life Cycle
by William A. Gamson - 624-644 Modeling Tactical Product-Mix Decisions
by James N. Cannon & Hugh M. Cannon & James T. Low - 645-682 An Exploratory Taxonomy of Business Games
by Marco Greco & Nicola Baldissin & Fabio Nonino - 683-705 Collaborative Gaming
by Kylie Peppler & Joshua A. Danish & David Phelps - 706-731 Mergers and Acquisitions in a Business Game
by Precha Thavikulwat & Jimmy Chang & Douglas Sanford - 732-753 Visual and Auditory Cue Effects on Risk Assessment in a Highway Training Simulation
by Alexander Toet & Joske M. Houtkamp & Ralph van der Meulen
August 2013, Volume 44, Issue 4
- 473-492 On the Trail of a White Whale
by Martin Shubik - 493-513 Early-Determined Business Endgame Standings
by Joseph Wolfe & William D. Biggs & Steven C. Gold - 514-522 The Effectiveness of Narrative Pre-Experiences for Creating Context in Military Training
by Clint A. Bowers & Stephen Serge & Lucas Blair & Janis Cannon-Bowers & Rachel Joyce & James Boshnack - 523-543 Business Games for Leadership Development
by Mauricio Capobianco Lopes & Francisco A. P. Fialho & Cristiano J. C. A. Cunha & Sofia Inés Niveiros - 544-561 Conceptual Change During a Serious Game
by Martijn Koops & Martijn Hoevenaar - 562-585 Influence of Black Masculinity Game Exemplars on Social Judgments
by Karen E. Dill & Melinda C.R. Burgess - 586-601 Negotiating On Poverty
by An Ansoms
April 2013, Volume 44, Issue 2-3
- 185-185 Climate change and simulation/gaming
by N/A - 186-188 Positive Wisdom for Climate Change Awareness
by Christopher Crookall-Fallon - 189-194 Warrior for Climate Science and Awareness
by Sarah Jo Chadwick & Carrie Armel & Terry Root & David Crookall - 195-228 Climate Change and Simulation/Gaming
by David Crookall - 229-231 Climate Change and Four Goals for Operational Gaming
by Dennis Meadows - 232-243 Climate Urgency
by James E. Hansen - 244-244 Climate change and simulation/gaming
by N/A - 245-252 Climate Change and Simulation/Gaming
by Klaus Eisenack & Diana Reckien - 253-271 Climate Change Gaming on Board and Screen
by Diana Reckien & Klaus Eisenack - 272-301 Game, Not Fight
by Gilbert Ahamer - 302-327 A Simulation of International Climate Regime Formation
by Derek L. Kauneckis & Matthew R. Auer - 328-348 A Climate Change Board Game for Interdisciplinary Communication and Education
by Klaus Eisenack - 349-365 Greenify
by Joey J. Lee & Pinar Ceyhan & William Jordan-Cooley & Woonhee Sung - 366-390 A Perspective-Based Simulation Game to Explore Future Pathways of a Water-Society System Under Climate Change
by Pieter Valkering & Rutger van der Brugge & Astrid Offermans & Marjolijn Haasnoot & Heleen Vreugdenhil - 391-408 Land Policies for Climate Change Adaptation in West Africa
by Patrick d’Aquino & Alassane Bah - 409-426 If Local Weather Was Our Only Indicator
by Robert F. Szafran & Jerry L. Williams & Jeffery E. Roth - 427-451 Integrating Climate Change Mechanics Into a Common Pool Resource Game
by Thomas J. Fennewald & Brent Kievit-Kylar - 452-465 Immersive Technology Strategies
by David Wortley
February 2013, Volume 44, Issue 1
- 7-26 Peace, Violence, and Simulation/Gaming
by David Crookall - 27-35 Peacebuilding With Games and Simulations
by Rex Brynen & Gary Milante - 36-50 Designing Peace and Conflict Exercises
by Elizabeth Bartels & Margaret McCown & Timothy Wilkie - 51-72 Playing With Conflict
by Richard B. Powers & Kat Kirkpatrick - 73-93 Modeling Choices in Nuclear Warfighting
by Julian Schofield - 94-117 Leveraging Web-Based Environments for Mass Atrocity Prevention
by Tucker B. Harding & Mark A. Whitlock - 118-133 War Gaming Peace Operations
by Roger Mason & Eric Patterson - 134-150 Simulating the Camp David Negotiations
by Sean F. McMahon & Chris Miller - 151-177 Games, Social Simulations, and Data—Integration for Policy Decisions
by Peter Landwehr & Marc Spraragen & Balki Ranganathan & Kathleen M. Carley & Michael Zyda
December 2012, Volume 43, Issue 6
- 713-728 Simulating Poverty and Inequality Dynamics in Developing Countries
by An Ansoms & Sara Geenen - 729-760 Toward a Taxonomy Linking Game Attributes to Learning
by Wendy L. Bedwell & Davin Pavlas & Kyle Heyne & Elizabeth H. Lazzara & Eduardo Salas - 761-777 Modeling the “Profitable-Product Death Spiralâ€
by James N. Cannon & Hugh M. Cannon & Manfred Schwaiger - 778-802 Task-Relevant Sound and User Experience in Computer-Mediated Firefighter Training
by Joske M. Houtkamp & Alexander Toet & Frank A. Bos - 803-824 Innovation Diffusion
by Cindy L. Kovalik & Chia-Ling Kuo - 825-852 Architectures for Developing Multiuser, Immersive Learning Scenarios
by Rob J. Nadolski & Hans G. K. Hummel & Aad Slootmaker & Wim van der Vegt - 853-862 Development Monopoly
by An Ansoms & Sara Geenen
October 2012, Volume 43, Issue 5
- 581-599 Unreliable Information in Infantry Situation Awareness
by Eric T. Chancey & James P. Bliss - 600-626 Gaming Research in Policy and Organization
by Leon de Caluwé & Jac Geurts & Wouter Jan Kleinlugtenbelt - 627-647 Goals, Success Factors, and Barriers for Simulation-Based Learning
by Peter Dieckmann & Susanne Molin Friis & Anne Lippert & Doris Østergaard - 648-672 The Coaching Cycle
by Anna-Sofia Alklind Taylor & Per Backlund & Lars Niklasson - 673-685 Building Ties In A Stratified Society
by An Ansoms & Sara Geenen - 686-707 Rabbit-Venture
by Cecile N. Gerwel & Shamim Bodhanya
August 2012, Volume 43, Issue 4
- 437-460 Simulating REAL LIVES
by Christine M. Bachen & Pedro F. Hernández-Ramos & Chad Raphael - 461-480 Comparing Objective Measures and Perceptions of Cognitive Learning in an ERP Simulation Game
by Timothy Paul Cronan & Pierre-Majorique Léger & Jacques Robert & Gilbert Babin & Patrick Charland - 481-505 The Validity and Effectiveness of a Business Game Beta Test
by Steven C. Gold & Joseph Wolfe - 506-527 Ritualistic Games, Boundary Control, and Information Uncertainty
by J. Tuomas Harviainen - 528-549 Similarity of Social Information Processes in Games and Rituals
by J. Tuomas Harviainen & Andreas Lieberoth - 550-572 Toward a Model for Intercultural Communication in Simulations
by Bradley E. Wiggins - 573-576 Association News & Notes
by Songsri Soranastaporn & Toshiko Kikkawa & Richard L. Dukes & Songsri Soranastaporn & Kalayanee Jitgarun
June 2012, Volume 43, Issue 3
- 295-299 Research Methodology in Gaming
by Frans Mäyrä & Jussi Holopainen & Mikael Jakobsson - 300-320 Social Constructionism and Ludology
by Markus Montola - 321-338 Social Interaction in Games
by Inger Ekman & Guillaume Chanel & Simo Järvelä & J.Matias Kivikangas & Mikko Salminen & Niklas Ravaja - 339-355 Studying the Elusive Experience in Pervasive Games
by Jaakko Stenros & Annika Waern & Markus Montola - 356-373 Natural Language Processing in Game Studies Research
by José P. Zagal & Noriko Tomuro & Andriy Shepitsen - 374-390 Players as Coresearchers
by Kristine Jørgensen - 391-412 Design for Research Results
by Mirjam P. Eladhari & Elina M. I. Ollila - 413-429 Rethinking Playing Research
by Tero Karppi & Olli Sotamaa
April 2012, Volume 43, Issue 2
- 157-187 Formalizing Game-play
by Tomas By - 188-214 Innovation Diffusion
by Jacob Enfield & Rodney D. Myers & Miguel Lara & Theodore W. Frick - 215-235 Employee Impressions of a Manager
by Clare A. Francis - 236-256 Life Span as the Measure of Performance and Learning in a Business Gaming Simulation
by Precha Thavikulwat - 257-269 How Simulation/Gaming Transformed My Life
by Henry Ellington - 270-285 Simulare Necesse Est
by Paul Meerts - 286-288 Book review: Stretching Video Games
by Pierre Corbeil
February 2012, Volume 43, Issue 1
- 5-14 The founding of modern simulation/gaming
by David Crookall - 15-22 ISAGA at 40
by Jonnie Hill & Ma. Mercedes Rodrigo - 23-33 A Description Grid to Support the Design of Learning Role-Play Games
by Christelle Mariais & Florence Michau & Jean-Philippe Pernin - 34-50 Repurposing an Old Game for an International World
by Gert Jan Hofstede & Elizabeth J. Tipton Murff - 51-66 Teacher Perceptions of Games in Singapore Schools
by Elizabeth Koh & Yeo Gee Kin & Bimlesh Wadhwa & John Lim - 67-84 Learning About the Unit Cell and Crystal Lattice With Computerized Simulations and Games
by Sutha Luealamai & Bhinyo Panijpan - 85-101 Gaming Rail Cargo Management
by Sebastiaan A. Meijer & Igor S. Mayer & Jelle van Luipen & Natasha Weitenberg - 102-117 Simulating the Dynamics of Subsistence Fishing Communities
by Deborah Cleland & Anne Dray & Pascal Perez & Annabelle Cruz-Trinidad & Rollan Geronimo - 118-132 Gaming the Game
by Anders Frank - 133-149 Leadership in Multiplayer Online Gaming Environments
by Timothy C. Lisk & Ugur T. Kaplancali & Ronald E. Riggio
December 2011, Volume 42, Issue 6
- 685-689 Simulation in International Studies
by Mark A. Boyer - 690-710 NGOs—Cooperation and Competition
by Dirk-Jan Koch - 711-732 Evolving Beyond Self-Interest? Some Experimental Findings From Simulated International Negotiations
by Anat Niv-Solomon & Laura L. Janik & Mark A. Boyer & Natalie Florea Hudson & Brian Urlacher & Scott W. Brown & Donalyn Maneggia - 733-747 Multiple Identification Theory
by Alexander J. Williams & Robert H. Williams - 748-771 Civil Engineering
by Richard J. Stoll - 772-802 Weighted Voting in the United Nations Security Council
by Jonathan R. Strand & David P. Rapkin