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Cultural Industries Revisited

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  • Paul M. Hirsch

    (J. L. Kellogg Graduate School of Management, Department of Organization Behavior, Northwestern University, Evanston, Illinois 60208-2001)

Abstract

In my early “Processing Fads and Fashions: An Organization-Set Analysis of Cultural Industry Systems” (1972), the middle “throughput” phase, or most organizational aspect of cultural industries, was emphasized. In this depoliticized exploration of what Adorno (1991) had earlier characterized as the industrialization of high culture, and Powdermaker (1950) as Hollywood's “dream factory,” I emphasized the key roles of gatekeeper and distributor organizations as critical in connecting the artist/creators to audience/consumers of mass, or “popular” culture (as it had more acceptingly come to be called). Altogether, this network of organizations—from creators (artists, musicians, actors, writers) and brokers (agents), through the cultural product's producers (publishers, studios), distributors (wholesalers, theaters), and media outlets—collectively constitute cultural industries . This article on industries producing “cultural products”—defined as “ ‘nonmaterial’ goods directed at a public of consumers, for whom they generally serve an esthetic or expressive, rather than a clearly utilitarian function” (Hirsch 1972 p. 641)—appeared at the same time that organizational sociology's focus on what became known as the “production of culture” took off, and continued to flourish into the 1990s (Peterson 1994, Crane 1992).How has the study of cultural industries changed over the last generation? A simple answer is that the subject—the key role of distribution and the importance of organizational middlemen in the making and sale of popular culture—remains analytically the same. From actors, musicians, and writers; through studios, labels and publishers, to videocassettes, movie theaters, record stores, and booksellers (in stores or via the Internet)—cultural products flow. How this sequence is organized and traversed remains a fascinating forest of power plays and techniques, employed by role-occupants in the same positions as have existed since the advent of mass media. While this substantive field has changed little analytically, what we also see is a wondrous expansion in the disciplinary approaches being taken to examine the multitude of topics available for examination under the broad rubric and framing of the term, “cultural industries.” Because I was a graduate student at the time (my roommate dared me to submit the “Processing…” paper to the American Journal of Sociology ), it is a great pleasure to find the concept has retained its value for other researchers since that time.In this article, I will (1) reexamine and discuss the original framing of the term cultural industries ; (2) briefly review some of the more recent complementary perspectives which expand the possible arenas for studying this topic; and (3) append a short note on how the more recent inclusion of nonprofit cultural products (e.g., symphonies, museums) in this framework poses interesting analytical questions and opportunities.

Suggested Citation

  • Paul M. Hirsch, 2000. "Cultural Industries Revisited," Organization Science, INFORMS, vol. 11(3), pages 356-361, June.
  • Handle: RePEc:inm:ororsc:v:11:y:2000:i:3:p:356-361
    DOI: 10.1287/orsc.11.3.356.12498
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    References listed on IDEAS

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    1. Thomas R. Eisenmann & Joseph L. Bower, 2000. "The Entrepreneurial M-Form: Strategic Integration in Global Media Firms," Organization Science, INFORMS, vol. 11(3), pages 348-355, June.
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    2. Elizabeth Long Lingo, 2020. "Entrepreneurial Leadership as Creative Brokering: The Process and Practice of Co‐creating and Advancing Opportunity," Journal of Management Studies, Wiley Blackwell, vol. 57(5), pages 962-1001, July.
    3. Panourgias, Nikiforos S. & Nandhakumar, Joe & Scarbrough, Harry, 2014. "Entanglements of creative agency and digital technology: A sociomaterial study of computer game development," Technological Forecasting and Social Change, Elsevier, vol. 83(C), pages 111-126.
    4. Balluchi, Federica & Lazzini, Arianna & Torelli, Riccardo, 2021. "Accounting and music: The role of Giuseppe Verdi in shaping the 19th century culture industry," OSF Preprints 5hz87, Center for Open Science.
    5. Yu-Yu Chang & Jason Potts & Hui-Yu Shih, 2021. "The market for meaning: A new entrepreneurial approach to creative industries dynamics," Journal of Cultural Economics, Springer;The Association for Cultural Economics International, vol. 45(3), pages 491-511, September.
    6. Jinju Lee & Jin Suk Park & Jeonghwan Lee, 2020. "The Impact of Multimarket Competition on Innovation Strategy: Evidence from the Korean Mobile Game Industry," JOItmC, MDPI, vol. 6(1), pages 1-15, February.
    7. Durand, Rodolphe & Hadida, Allègre L., 2016. "Logic combination and performance across occupational communities: The case of French film directors," Journal of Business Research, Elsevier, vol. 69(7), pages 2371-2379.
    8. Magno, Francesca, 2017. "The influence of cultural blogs on their readers’ cultural product choices," International Journal of Information Management, Elsevier, vol. 37(3), pages 142-149.
    9. F. Ted Tschang, 2007. "Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry," Organization Science, INFORMS, vol. 18(6), pages 989-1005, December.
    10. Homero Rodríguez-Insuasti & Néstor Montalván-Burbano & Otto Suárez-Rodríguez & Marcela Yonfá-Medranda & Katherine Parrales-Guerrero, 2022. "Creative Economy: A Worldwide Research in Business, Management and Accounting," Sustainability, MDPI, vol. 14(23), pages 1-27, November.
    11. Maria Abreu & Alessandra Faggian & Roberta Comunian & Philip McCann, 2012. "“Life is short, art is long”: the persistent wage gap between Bohemian and non-Bohemian graduates," The Annals of Regional Science, Springer;Western Regional Science Association, vol. 49(2), pages 305-321, October.
    12. Ingyu Oh & Kyeong-Jun Kim & Chris Rowley, 2023. "Female Empowerment and Radical Empathy for the Sustainability of Creative Industries: The Case of K-Pop," Sustainability, MDPI, vol. 15(4), pages 1-18, February.
    13. Alexandre Bohas & Pierre-Xavier Meschi, 2023. "In vino vanitas: Social dynamics and performance of Chinese château acquisitions in the Bordeaux vineyards," Journal of International Business Studies, Palgrave Macmillan;Academy of International Business, vol. 54(2), pages 306-331, March.
    14. Dominc Power & (ed.), "undated". "Behind The Music Profiting from Sound: A Systems Approach to the Dynamics of the Nordic Music Industry," STEP Report series 200304, The STEP Group, Studies in technology, innovation and economic policy.
    15. Stephanie Lu Wang & Qian Gu & Mary Ann Glinow & Paul Hirsch, 2020. "Cultural industries in international business research: Progress and prospect," Journal of International Business Studies, Palgrave Macmillan;Academy of International Business, vol. 51(4), pages 665-692, June.
    16. Caterina Moschieri & Maria Fernandez-Moya, 2022. "A dynamic long-term approach to internationalization: Spanish publishing firms’ expansion and emigrants in Mexico (1939–1977)," Journal of International Business Studies, Palgrave Macmillan;Academy of International Business, vol. 53(5), pages 818-849, July.
    17. Joseph Kim & Seung-Ho Kwon, 2022. "K-Pop’s Global Success and Its Innovative Production System," Sustainability, MDPI, vol. 14(17), pages 1-17, September.
    18. Allègre Hadida, 2010. "Commercial success and artistic recognition of motion picture projects," Journal of Cultural Economics, Springer;The Association for Cultural Economics International, vol. 34(1), pages 45-80, February.
    19. Scott, Allen J., 2002. "A new map of Hollywood and the world," ERSA conference papers ersa02p521, European Regional Science Association.
    20. Donatella Depperu & Giacomo Magnani & Lisa Crosato & Caterina Liberati, 2021. "Growth of Firms in a Fragmented Cultural Industry: Italian Commercial Art Galleries’ Competitive Strategies," Sustainability, MDPI, vol. 13(9), pages 1-19, April.
    21. Yuching Lee & Chingtun Peng & Taindow Lee & Zhengyuan Zhao, 2022. "Sustainable Development Assessment of Cultural and Creative Industries in Casino Cities: A Case Study of Macao," Sustainability, MDPI, vol. 14(8), pages 1-27, April.
    22. Josephine V Rekers, 2016. "What triggers innovation diffusion? Intermediary organizations and geography in cultural and science-based industries," Environment and Planning C, , vol. 34(6), pages 1058-1075, September.
    23. Frédéric C. Godart & Charles Galunic, 2019. "Explaining the Popularity of Cultural Elements: Networks, Culture, and the Structural Embeddedness of High Fashion Trends," Organization Science, INFORMS, vol. 30(1), pages 151-168, February.

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