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Basic Framework for Games with Quantum-like Players

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  • Ariane Lambert-Mogiliansky

    (PSE - Paris-Jourdan Sciences Economiques - ENS-PSL - École normale supérieure - Paris - PSL - Université Paris Sciences et Lettres - INRA - Institut National de la Recherche Agronomique - EHESS - École des hautes études en sciences sociales - ENPC - École des Ponts ParisTech - CNRS - Centre National de la Recherche Scientifique, PSE - Paris School of Economics - UP1 - Université Paris 1 Panthéon-Sorbonne - ENS-PSL - École normale supérieure - Paris - PSL - Université Paris Sciences et Lettres - EHESS - École des hautes études en sciences sociales - ENPC - École des Ponts ParisTech - CNRS - Centre National de la Recherche Scientifique - INRAE - Institut National de Recherche pour l’Agriculture, l’Alimentation et l’Environnement)

  • Ismael Martinez-Martinez

    (DICE - Düsseldorf Institute for Competition Economics - Heinrich Heine Universität Düsseldorf = Heinrich Heine University [Düsseldorf])

Abstract

We develop a framework for the analysis of strategic interactions under the constructive preference perspective à la Kahneman and Tversky formalized in the Type Indeterminacy model. The players are modeled as systems subject to measurements and characterized by quantum-like uncertain preferences. The decision nodes are modeled as, possibly non-commuting, operators that measure preferences modulo strategic reasoning. We define a Hilbert space of types spanned by the players' eigentypes representing their potential preferences in different situations. We focus on pure strategy TI games of maximal information where all uncertainty stems from the intrinsic indeterminacy of preferences. We show that preferences evolve in a non-deterministic manner with actions along the play: they are endogenous to the interaction. We propose the notion of cashing-on-the-go to compute a player's utility, and the Type Indeterminate Nash Equilibrium as a solution concept relying on best-replies at the level of the eigentypes. We illustrate an example exhibiting the phenomenon of the manipulation of rivals' preferences.

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  • Ariane Lambert-Mogiliansky & Ismael Martinez-Martinez, 2014. "Basic Framework for Games with Quantum-like Players," Working Papers hal-01095472, HAL.
  • Handle: RePEc:hal:wpaper:hal-01095472
    Note: View the original document on HAL open archive server: https://pjse.hal.science/hal-01095472
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    References listed on IDEAS

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    1. Ferreira J. -L. & Gilboa I. & Maschler M., 1995. "Credible Equilibria in Games with Utilities Changing during the Play," Games and Economic Behavior, Elsevier, vol. 10(2), pages 284-317, August.
    2. Brandenburger, Adam, 2010. "The relationship between quantum and classical correlation in games," Games and Economic Behavior, Elsevier, vol. 69(1), pages 175-183, May.
    3. Ariane Lambert-Mogiliansky & Jerome Busemeyer, 2012. "Quantum Type Indeterminacy in Dynamic Decision-Making: Self-Control through Identity Management," Games, MDPI, vol. 3(2), pages 1-22, May.
    4. Bezalel Peleg & Menahem E. Yaari, 1973. "On the Existence of a Consistent Course of Action when Tastes are Changing," The Review of Economic Studies, Review of Economic Studies Ltd, vol. 40(3), pages 391-401.
    5. Pierfrancesco La Mura, 2003. "Correlated Equilibria of Classical Strategic Games with Quantum Signals," Papers quant-ph/0309033, arXiv.org.
    6. Ariane Lambert-Mogiliansky & Jérôme Busemeyer, 2012. "Quantum Type Indeterminacy in Dynamic Decision-Making: Self-Control through Identity Management," PSE-Ecole d'économie de Paris (Postprint) hal-00813259, HAL.
    7. repec:hal:pseose:hal-00813259 is not listed on IDEAS
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    9. Daniel Kahneman & Richard H. Thaler, 2006. "Anomalies: Utility Maximization and Experienced Utility," Journal of Economic Perspectives, American Economic Association, vol. 20(1), pages 221-234, Winter.
    10. Ariane Lambert-Mogiliansky, 2010. "Endogenous preferences in games with type indeterminate players," Working Papers halshs-00564895, HAL.
    11. repec:hal:pseose:halshs-01053522 is not listed on IDEAS
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    Keywords

    Type Indeterminacy; Superposition of preferences; Actions as projections; Hilbert space of types; Cashing-on-the-go; Type Indeterminate Nash Equilibrium;
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