Raising Ecological Awareness and Digital Literacy in Primary School Children through Gamification
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- Maria Laura Ruiu & Gabriele Ruiu & Massimo Ragnedda & Felice Addeo, 2024. "Exploring Digital-Environment Habitus in Italy—How Digital Practices Reflect Users’ Environmental Orientations?," Sustainability, MDPI, vol. 16(12), pages 1-21, June.
- Mira Hajj-Hassan & Rawad Chaker & Anne-Marie Cederqvist, 2024. "Environmental Education: A Systematic Review on the Use of Digital Tools for Fostering Sustainability Awareness," Sustainability, MDPI, vol. 16(9), pages 1-24, April.
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Keywords
educational intervention; environmental education; gamification; ICT; healthy habits; behavior changes; school and family;All these keywords.
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