Gamifying App-Based Low-Intensity Psychological Interventions to Prevent Sports Injuries in Young Athletes: A Review and Some Guidelines
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- Robson, Karen & Plangger, Kirk & Kietzmann, Jan H. & McCarthy, Ian & Pitt, Leyland, 2015. "Is it all a game? Understanding the principles of gamification," Business Horizons, Elsevier, vol. 58(4), pages 411-420.
- Pablo Prieto-González & Jose Luis Martínez-Castillo & Luis Miguel Fernández-Galván & Arturo Casado & Sergio Soporki & Jorge Sánchez-Infante, 2021. "Epidemiology of Sports-Related Injuries and Associated Risk Factors in Adolescent Athletes: An Injury Surveillance," IJERPH, MDPI, vol. 18(9), pages 1-16, May.
- Noël C. Barengo & José Francisco Meneses-Echávez & Robinson Ramírez-Vélez & Daniel Dylan Cohen & Gustavo Tovar & Jorge Enrique Correa Bautista, 2014. "The Impact of the FIFA 11+ Training Program on Injury Prevention in Football Players: A Systematic Review," IJERPH, MDPI, vol. 11(11), pages 1-15, November.
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- Mohamed Ahmed Said & Amnah Ahmed Almatar & Mohammed Shaab Alibrahim, 2023. "Higher Sedentary Behaviors and Lower Levels of Specific Knowledge Are Risk Factors for Physical Activity-Related Injuries in Saudi Adolescents," IJERPH, MDPI, vol. 20(5), pages 1-19, March.
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Keywords
sports injuries; psychological intervention; low-intensity interventions; app-based interventions; gamification;All these keywords.
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