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The Prevalence of E-Gambling and of Problem E-Gambling in Poland

Author

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  • Bernadeta Lelonek-Kuleta

    (Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland)

  • Rafał P. Bartczuk

    (Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland)

  • Michał Wiechetek

    (Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland)

  • Joanna Chwaszcz

    (Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland)

  • Iwona Niewiadomska

    (Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland)

Abstract

This study estimated the levels of involvement in e-gambling and problem e-gambling in Poland and identified selected sociodemographic variables associated with e-gambling activities. The study was conducted using a representative sample of the adult inhabitants of Poland ( n = 2000). The survey contained questions measuring three aspects of gambling (involvement in e-gambling, types of e-gambling activity, and problematic e-gambling). Results suggested that 4.1% of respondents were involved in e-gambling and 26.8% of them could be classified as problem gamblers. The most popular e-gambling games were lotteries and sports betting. Gender, age, size of city of residence, level of education, and income were identified as significant predictors of involvement in e-gambling. The results indicated that men, younger people, and people who earnt less were more often involved in e-gambling. Having children, playing online scratch cards, and online sport betting—but not online lotteries—turned out to be typical for problem online gamblers. The prevalence of problem gambling among Polish e-gamblers suggests that extended research in this area is needed.

Suggested Citation

  • Bernadeta Lelonek-Kuleta & Rafał P. Bartczuk & Michał Wiechetek & Joanna Chwaszcz & Iwona Niewiadomska, 2020. "The Prevalence of E-Gambling and of Problem E-Gambling in Poland," IJERPH, MDPI, vol. 17(2), pages 1-15, January.
  • Handle: RePEc:gam:jijerp:v:17:y:2020:i:2:p:404-:d:306291
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    References listed on IDEAS

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