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Categorization and Cooperation across Games

Author

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  • Marco LiCalzi

    (Department of Management, Ca’ Foscari University of Venice, 30121 Venice, Italy
    These authors contributed equally to this work.)

  • Roland Mühlenbernd

    (Department of Management, Ca’ Foscari University of Venice, 30121 Venice, Italy
    These authors contributed equally to this work.)

Abstract

We study a model where agents face a continuum of two-player games and categorize them into a finite number of situations to make sense of their complex environment. Agents need not share the same categorization. Each agent can cooperate or defect, conditional on the perceived category. The games are fully ordered by the strength of the temptation to defect and break joint cooperation. In equilibrium agents share the same categorization, but achieve less cooperation than if they could perfectly discriminate games. All the equilibria are evolutionarily stable, but stochastic stability selects against cooperation. We model agents’ learning when they imitate successful players over similar games, but lack any information about the opponents’ categorizations. We show that imitation conditional on reaching an intermediate aspiration level leads to a shared categorization that achieves higher cooperation than under perfect discrimination.

Suggested Citation

  • Marco LiCalzi & Roland Mühlenbernd, 2019. "Categorization and Cooperation across Games," Games, MDPI, vol. 10(1), pages 1-21, January.
  • Handle: RePEc:gam:jgames:v:10:y:2019:i:1:p:5-:d:197540
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    Cited by:

    1. Daskalova, Vessela & Vriend, Nicolaas J., 2021. "Learning frames," Journal of Economic Behavior & Organization, Elsevier, vol. 191(C), pages 78-96.
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    3. Roland Mühlenbernd & Sławomir Wacewicz & Przemysław Żywiczyński, 2022. "The Evolution of Ambiguity in Sender—Receiver Signaling Games," Games, MDPI, vol. 13(2), pages 1-19, February.
    4. Daskalova, Vessela & Vriend, Nicolaas J., 2020. "Categorization and coordination," European Economic Review, Elsevier, vol. 129(C).

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    More about this item

    Keywords

    cognition; imitation; learning; evolutionary stability; prisoners’ dilemma; stag hunt;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • D91 - Microeconomics - - Micro-Based Behavioral Economics - - - Role and Effects of Psychological, Emotional, Social, and Cognitive Factors on Decision Making
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

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