Cognitive engagement on social media: A study of the effects of visual cueing in educational videos
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DOI: 10.1002/asi.24630
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References listed on IDEAS
- Yan Huang & Stefanus Jasin & Puneet Manchanda, 2019. "“Level Up”: Leveraging Skill and Engagement to Maximize Player Game-Play in Online Video Games," Information Systems Research, INFORMS, vol. 30(3), pages 927-947, September.
- Heather L. O'Brien & Elaine G. Toms, 2010. "The development and evaluation of a survey to measure user engagement," Journal of the American Society for Information Science and Technology, Association for Information Science & Technology, vol. 61(1), pages 50-69, January.
- Heather L. O'Brien & Elaine G. Toms, 2010. "The development and evaluation of a survey to measure user engagement," Journal of the Association for Information Science & Technology, Association for Information Science & Technology, vol. 61(1), pages 50-69, January.
- Muhammet Kesgin & Rajendran S. Murthy, 2019. "Consumer engagement: the role of social currency in online reviews," The Service Industries Journal, Taylor & Francis Journals, vol. 39(7-8), pages 609-636, June.
- Heather L. O'Brien & Elaine G. Toms, 2008. "What is user engagement? A conceptual framework for defining user engagement with technology," Journal of the American Society for Information Science and Technology, Association for Information Science & Technology, vol. 59(6), pages 938-955, April.
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- Aishwarya Maran & J. Michael Raj, 2024. "Memory Retention and Cultural Resonance: Exploring the Impact of Ephemeral Digital Narratives," Studies in Media and Communication, Redfame publishing, vol. 12(3), pages 277-291, September.
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