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The Behavioral Impact of Emotions in a Power to take Game: An Experimental Study

Author

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  • Ronald Bosman

    (University of Amsterdam)

  • Frans A.A.M. van Winden

    (University of Amsterdam)

Abstract

The power to take game is a simple two player game where players arerandomly divided into pairs consisting of a take authority and responder.Both players in each pair have earned an own income in an individual realeffort decision-making experiment preceding the take game. The gameconsists of two stages. In the first stage, the take authority decides howmuch income will be transferred from the responder to the take authorityafter the second stage (the so-called take rate). In the second stage, theresponder can punish the take authority by destroying own income. Thetransfer from the responder to the take authority will be based on theincome of the responder that is left after the second stage. In thisexperimental study, we are primarily interested in how emotions influenceresponder behavior. Our findings are the following. (1) A higher take ratesignificantly increases the intensity of irritation, contempt, and envy,and significantly decreases the intensity of joy and happiness. Sincenegative emotions are experienced as painful, there is direct hedonicimpact. (2) Irritation and contempt drive punishment behavior. (3) Thereare discontinuous “jumps” in the behavior of responders. They either chooseno punishment (destroy nothing) or the highest level of punishment (destroyeverything). (4) Expectations have a significant effect on the probabilityof punishment but not on the intensity of experienced emotion. We explainthis last result in terms of norm-related regulation of emotions. This discussion paper has resulted in a publication in The Economic Journal , January 2002, 147-69, as: 'Emotional Hazard in a Power-to-Take Experiment'.

Suggested Citation

  • Ronald Bosman & Frans A.A.M. van Winden, 1999. "The Behavioral Impact of Emotions in a Power to take Game: An Experimental Study," Tinbergen Institute Discussion Papers 99-039/1, Tinbergen Institute.
  • Handle: RePEc:tin:wpaper:19990039
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    Cited by:

    1. Ernst Fehr & Simon Gächter, 2000. "Fairness and Retaliation: The Economics of Reciprocity," Journal of Economic Perspectives, American Economic Association, vol. 14(3), pages 159-181, Summer.
    2. van Dijk, Frans & Sonnemans, Joep & van Winden, Frans, 2002. "Social ties in a public good experiment," Journal of Public Economics, Elsevier, vol. 85(2), pages 275-299, August.
    3. Ronald Bosman & Matthias Sutter & Frans van Winden, 2000. "Emotional Hazard and Real Effort in a Power-to-Take Game," Tinbergen Institute Discussion Papers 00-106/1, Tinbergen Institute.
    4. Offerman, Theo, 2002. "Hurting hurts more than helping helps," European Economic Review, Elsevier, vol. 46(8), pages 1423-1437, September.
    5. Kirchsteiger, G. & Rigotti, L. & Rustichini, A., 2000. "Your Morals are Your Moods," Discussion Paper 2000-122, Tilburg University, Center for Economic Research.

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    More about this item

    Keywords

    emotions; punishment; expectations; social norms; experiment;
    All these keywords.

    JEL classification:

    • A12 - General Economics and Teaching - - General Economics - - - Relation of Economics to Other Disciplines
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior
    • C92 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Group Behavior

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