Learning and Communication in Sender-Receiver Games: An Econometric Investigation
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Citations
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Cited by:
- Mitropoulos, Atanasios, 2003.
"An experiment on the value of structural information in a 2 x 2 repeated game,"
Economics Letters, Elsevier, vol. 78(1), pages 27-32, January.
- Atanasios Mitropoulos, 2002. "An Experiment on the Value of Structural Information in a 2x2 Repeated Game," Game Theory and Information 0202002, University Library of Munich, Germany.
- Ed Hopkins, 2002.
"Two Competing Models of How People Learn in Games,"
Econometrica, Econometric Society, vol. 70(6), pages 2141-2166, November.
- Ed Hopkins, 2000. "Two Competing Models of How People Learn in Games," Edinburgh School of Economics Discussion Paper Series 51, Edinburgh School of Economics, University of Edinburgh.
- Ed Hopkins, 2001. "Two Competing Models of How People Learn in Games," NajEcon Working Paper Reviews 625018000000000226, www.najecon.org.
- Ed Hopkins, 2001. "Two Competing Models of How People Learn in Games," Levine's Working Paper Archive 625018000000000226, David K. Levine.
- Antonio Cabrales & Walter Garcia Fontes, 2000. "Estimating learning models from experimental data," Economics Working Papers 501, Department of Economics and Business, Universitat Pompeu Fabra.
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