Successful Nash Equilibrium Agent for a 3-Player Imperfect-Information Game
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- Porter, Ryan & Nudelman, Eugene & Shoham, Yoav, 2008. "Simple search methods for finding a Nash equilibrium," Games and Economic Behavior, Elsevier, vol. 63(2), pages 642-662, July.
- Govindan, Srihari & Wilson, Robert, 2003. "A global Newton method to compute Nash equilibria," Journal of Economic Theory, Elsevier, vol. 110(1), pages 65-86, May.
- Koller, Daphne & Megiddo, Nimrod, 1992. "The complexity of two-person zero-sum games in extensive form," Games and Economic Behavior, Elsevier, vol. 4(4), pages 528-552, October.
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Cited by:
- Sam Ganzfried, 2020. "Fast Complete Algorithm for Multiplayer Nash Equilibrium," Papers 2002.04734, arXiv.org, revised Jan 2023.
- Sam Ganzfried, 2020. "Empirical Analysis of Fictitious Play for Nash Equilibrium Computation in Multiplayer Games," Papers 2001.11165, arXiv.org, revised Jul 2024.
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This paper has been announced in the following NEP Reports:- NEP-GTH-2018-11-19 (Game Theory)
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