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Advances In Distributed Optimization Using Probability Collectives

Author

Listed:
  • DAVID H. WOLPERT

    (NASA Ames Research Center, Moffett Field, CA 94035, USA)

  • CHARLIE E. M. STRAUSS

    (Bioscience Division, Los Alamos National Laboratory, USA)

  • DEV RAJNARAYAN

    (Department of Aeronautics/Astronautics, Stanford University, Stanford, CA 94305, USA)

Abstract

Recent work has shown how information theory extends conventional full-rationality game theory to allow bounded rational agents. The associated mathematical framework can be used to solve distributed optimization and control problems. This is done by translating the distributed problem into an iterated game, where each agent's mixed strategy (i.e. its stochastically determined move) sets a different variable of the problem. So the expected value of the objective function of the distributed problem is determined by the joint probability distribution across the moves of the agents. The mixed strategies of the agents are updated from one game iteration to the next so as to converge on a joint distribution that optimizes that expected value of the objective function. Here, a set of new techniques for this updating is presented. These and older techniques are then extended to apply to uncountable move spaces. We also present an extension of the approach to include (in)equality constraints over the underlying variables. Another contribution is that we show how to extend the Monte Carlo version of the approach to cases where some agents have no Monte Carlo samples for some of their moves, and derive an "automatic annealing schedule".

Suggested Citation

  • David H. Wolpert & Charlie E. M. Strauss & Dev Rajnarayan, 2006. "Advances In Distributed Optimization Using Probability Collectives," Advances in Complex Systems (ACS), World Scientific Publishing Co. Pte. Ltd., vol. 9(04), pages 383-436.
  • Handle: RePEc:wsi:acsxxx:v:09:y:2006:i:04:n:s0219525906000884
    DOI: 10.1142/S0219525906000884
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    References listed on IDEAS

    as
    1. Fudenberg, Drew & Levine, David, 1998. "Learning in games," European Economic Review, Elsevier, vol. 42(3-5), pages 631-639, May.
    2. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, April.
    3. Drew Fudenberg & Jean Tirole, 1991. "Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061414, April.
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