A New Approach to Gal’s Theory of Search Games on Weakly Eulerian Networks
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DOI: 10.1007/s13235-011-0009-4
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References listed on IDEAS
- Kensaku Kikuta & William H. Ruckle, 1994. "Initial point search on weighted trees," Naval Research Logistics (NRL), John Wiley & Sons, vol. 41(6), pages 821-831, October.
- Reijnierse, J H & Potters, J A M, 1993. "Search Games with Immobile Hider," International Journal of Game Theory, Springer;Game Theory Society, vol. 21(4), pages 385-394.
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Cited by:
- Steve Alpern & Thomas Lidbetter, 2015. "Optimal Trade-Off Between Speed and Acuity When Searching for a Small Object," Operations Research, INFORMS, vol. 63(1), pages 122-133, February.
- Steve Alpern & Thomas Lidbetter, 2019. "Approximate solutions for expanding search games on general networks," Annals of Operations Research, Springer, vol. 275(2), pages 259-279, April.
- Alpern, Steven & Lidbetter, Thomas, 2015. "Optimal trade-off between speed and acuity when searching for a small object," LSE Research Online Documents on Economics 61504, London School of Economics and Political Science, LSE Library.
- Lidbetter, Thomas, 2017. "On the approximation ratio of the Random Chinese Postman Tour for network search," European Journal of Operational Research, Elsevier, vol. 263(3), pages 782-788.
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Keywords
Search theory; Tree; Zero-sum game; Search game;All these keywords.
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