Serious Games Are Not All Serious
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Abstract
Suggested Citation
DOI: 10.1177/1046878118789763
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References listed on IDEAS
- Willy C. Kriz & J. Tuomas Harviainen & Timothy C. Clapper, 2018. "Game Science: Foundations and Perspectives," Simulation & Gaming, , vol. 49(3), pages 199-206, June.
- Timothy C. Clapper, 2018. "Capitalizing on the Most Important Part of a Learning Session: The Experience," Simulation & Gaming, , vol. 49(1), pages 3-7, February.
- Nina Imlig-Iten & Dominik Petko, 2018. "Comparing Serious Games and Educational Simulations: Effects on Enjoyment, Deep Thinking, Interest and Cognitive Learning Gains," Simulation & Gaming, , vol. 49(4), pages 401-422, August.
- Kinane Daouadji Amina & Bendella Fatima, 2018. "MEDIUS: A Serious Game for Autistic Children Based on Decision System," Simulation & Gaming, , vol. 49(4), pages 423-440, August.
- Franck Taillandier & Carole Adam, 2018. "Games Ready to Use: A Serious Game for Teaching Natural Risk Management," Simulation & Gaming, , vol. 49(4), pages 441-470, August.
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Cited by:
- Theresa Tribaldos & Flurina Schneider, 2021. "Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game," Simulation & Gaming, , vol. 52(5), pages 664-678, October.
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