Research of the Active Substance of Gaming Simulation
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DOI: 10.1177/1046878118817847
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- Stefanos Galgouranas & Stelios Xinogalos, 2018. "jAVANT-GARDE: A Cross-Platform Serious Game for an Introduction to Programming With Java," Simulation & Gaming, , vol. 49(6), pages 751-767, December.
- Nabila Hamdaoui & Mohammed Khalidi Idrissi & Samir Bennani, 2018. "Modeling Learners in Educational Games: Relationship Between Playing and Learning Styles," Simulation & Gaming, , vol. 49(6), pages 675-699, December.
- Willy C. Kriz & J. Tuomas Harviainen & Timothy C. Clapper, 2018. "Game Science: Foundations and Perspectives," Simulation & Gaming, , vol. 49(3), pages 199-206, June.
- Javier Corredor, 2018. "Fostering Situated Conversation Through Game Play," Simulation & Gaming, , vol. 49(6), pages 718-734, December.
- Timothy C. Clapper, 2018. "Capitalizing on the Most Important Part of a Learning Session: The Experience," Simulation & Gaming, , vol. 49(1), pages 3-7, February.
- Per Backlund & Hanna Maurin Söderholm & Henrik Engström & Magnus Andersson Hagiwara & Mikael Lebram, 2018. "Breaking Out of the Bubble Putting Simulation Into Context to Increase Immersion and Performance," Simulation & Gaming, , vol. 49(6), pages 642-660, December.
- Mikael Mattlin, 2018. "Adapting the DIPLOMACY Board Game Concept for 21st Century International Relations Teaching," Simulation & Gaming, , vol. 49(6), pages 735-750, December.
- Timothy Dedeaux & Taralynn Hartsell, 2018. "Comparison Between Two Types of Educational Computer Games," Simulation & Gaming, , vol. 49(6), pages 661-674, December.
- Paula Alavesa & Minna Pakanen & Timo Ojala & Kennedy Opoku Asare & Karri Ojala & Mikko Lehto & Hannu Kukka, 2018. "Ludic Markers for Player-Player Observation in Location-Based Mobile Games," Simulation & Gaming, , vol. 49(6), pages 700-717, December.
- Igor Mayer, 2018. "Assessment of Teams in a Digital Game Environment," Simulation & Gaming, , vol. 49(6), pages 602-619, December.
- Lauren R. McBurnett & Margaret M. Hinrichs & Thomas P. Seager & Susan Spierre Clark, 2018. "Simulation Gaming Can Strengthen Experiential Education in Complex Infrastructure Systems," Simulation & Gaming, , vol. 49(6), pages 620-641, December.
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game science; design science; taxonomy;All these keywords.
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