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Consumer preference–enabled intelligent energy management for smart cities using game theoretic social tie

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  • Shen Wang
  • Jun Wu
  • Yutao Zhang

Abstract

In smart cities, balanced energy usage is a classic scheduling target in decision-making of power systems. To handle multiple energy consumers, energy management is usually built based on game theory. Despite their effectiveness, they do not consider consumer preferences, which are however important in developing salient scheduling frameworks. For the first time, this work explores consumer preference–based social networking in computing-optimized schedules to facilitate the incorporation in energy management. We propose the consumer preference driven intelligent energy management technique for smart cities using game theoretic social tie. In our technique, social communities are constructed based on the preference of electricity usage. To support dynamic decisions in the consumer preference–induced game, community pricing strategy is adjusted during each time period through leveraging cooperative game theory. The simulation results demonstrate the effectiveness and efficiency of the proposed intelligent energy management technique.

Suggested Citation

  • Shen Wang & Jun Wu & Yutao Zhang, 2018. "Consumer preference–enabled intelligent energy management for smart cities using game theoretic social tie," International Journal of Distributed Sensor Networks, , vol. 14(4), pages 15501477187, April.
  • Handle: RePEc:sae:intdis:v:14:y:2018:i:4:p:1550147718773235
    DOI: 10.1177/1550147718773235
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    References listed on IDEAS

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    2. Philip J. Reny, 1999. "On the Existence of Pure and Mixed Strategy Nash Equilibria in Discontinuous Games," Econometrica, Econometric Society, vol. 67(5), pages 1029-1056, September.
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