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Melioration Learning in Two-Person Games

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  • Johannes Zschache

Abstract

Melioration learning is an empirically well-grounded model of reinforcement learning. By means of computer simulations, this paper derives predictions for several repeatedly played two-person games from this model. The results indicate a likely convergence to a pure Nash equilibrium of the game. If no pure equilibrium exists, the relative frequencies of choice may approach the predictions of the mixed Nash equilibrium. Yet in some games, no stable state is reached.

Suggested Citation

  • Johannes Zschache, 2016. "Melioration Learning in Two-Person Games," PLOS ONE, Public Library of Science, vol. 11(11), pages 1-16, November.
  • Handle: RePEc:plo:pone00:0166708
    DOI: 10.1371/journal.pone.0166708
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    References listed on IDEAS

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    1. Roth, Alvin E. & Erev, Ido, 1995. "Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term," Games and Economic Behavior, Elsevier, vol. 8(1), pages 164-212.
    2. , P. & , Peyton, 2006. "Regret testing: learning to play Nash equilibrium without knowing you have an opponent," Theoretical Economics, Econometric Society, vol. 1(3), pages 341-367, September.
    3. Sergiu Hart & Andreu Mas-Colell, 2013. "Uncoupled Dynamics Do Not Lead To Nash Equilibrium," World Scientific Book Chapters, in: Simple Adaptive Strategies From Regret-Matching to Uncoupled Dynamics, chapter 7, pages 153-163, World Scientific Publishing Co. Pte. Ltd..
    4. Germano, Fabrizio & Lugosi, Gabor, 2007. "Global Nash convergence of Foster and Young's regret testing," Games and Economic Behavior, Elsevier, vol. 60(1), pages 135-154, July.
    5. Babichenko, Yakov, 2012. "Completely uncoupled dynamics and Nash equilibria," Games and Economic Behavior, Elsevier, vol. 76(1), pages 1-14.
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