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Socially Structured Games

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Abstract

We generalize the concept of a cooperative non-transferable utility game by introducing a socially structured game. In a socially structured game every coalition of players can organize themselves according to one or more internal organizations to generate payoffs. Each admissible internal organization on a coalition yields a set of payoffs attainable by the members of this coalition. The strengths of the players within an internal organization depend on the structure of the internal organization and are represented by an exogenously given power vector. More powerful players have the power to take away payoffs of the less powerful players as long as those latter players are not able to guarantee their payoffs by forming a different internal organization within some coalition in which they have more power. We introduce the socially stable core as a solution concept that contains those payoffs that are both stable in an economic sense, i.e., belong to the core of the underlying cooperative game, and stable in a social sense, i.e., payoffs are sustained by a collection of internal organizations of coalitions for which power is distributed over all players in a balanced way. The socially stable core is a subset and therefore a refinement of the core. We show by means of examples that in many cases the socially stable core is a very small subset of the core. We will state conditions for which the socially stable core is non-empty. In order to derive this result, we formulate a new intersection theorem that generalizes the KKMS intersection theorem. We also discuss the relationship between social stability and the wellknown concept of balancedness for NTU-games, a sufficient condition for non-emptiness of the core. In particular we give an example of a socially structured game that satisfies social stability and therefore has a non-empty core, but whose induced NTU-game does not satisfy balancedness in the general sense of Billera. Copyright Springer 2007

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  • P. Herings & Gerard Laan & Dolf Talman, 2007. "Socially Structured Games," Theory and Decision, Springer, vol. 62(1), pages 1-29, February.
  • Handle: RePEc:kap:theord:v:62:y:2007:i:1:p:1-29
    DOI: 10.1007/s11238-006-9007-1
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    1. van der Laan, G. & Talman, A.J.J. & Yang, Z., 1994. "Intersection theorems on polytopes," Other publications TiSEM b1440966-d5e0-44ab-9b1c-f, Tilburg University, School of Economics and Management.
    2. P. Herings & Gerard Laan & Dolf Talman, 2005. "The positional power of nodes in digraphs," Social Choice and Welfare, Springer;The Society for Social Choice and Welfare, vol. 24(3), pages 439-454, June.
    3. Jackson, Matthew O., 2005. "Allocation rules for network games," Games and Economic Behavior, Elsevier, vol. 51(1), pages 128-154, April.
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    6. P. Jean-Jacques Herings, 1997. "An extremely simple proof of the K-K-M-S Theorem," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 10(2), pages 361-367.
    7. Roger B. Myerson, 1977. "Graphs and Cooperation in Games," Mathematics of Operations Research, INFORMS, vol. 2(3), pages 225-229, August.
    8. Predtetchinski, Arkadi & Jean-Jacques Herings, P., 2004. "A necessary and sufficient condition for non-emptiness of the core of a non-transferable utility game," Journal of Economic Theory, Elsevier, vol. 116(1), pages 84-92, May.
    9. Gerard van der Laan & Zaifu Yang & Dolf Talman, 1998. "Cooperative games in permutational structure," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 11(2), pages 427-442.
    10. Nowak Andrzej S. & Radzik Tadeusz, 1994. "The Shapley Value for n-Person Games in Generalized Characteristic Function Form," Games and Economic Behavior, Elsevier, vol. 6(1), pages 150-161, January.
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    Cited by:

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    2. Erik Ansink & Hans-Peter Weikard, 2012. "Sequential sharing rules for river sharing problems," Social Choice and Welfare, Springer;The Society for Social Choice and Welfare, vol. 38(2), pages 187-210, February.
    3. repec:ebl:ecbull:v:3:y:2004:i:42:p:1-10 is not listed on IDEAS
    4. Bonnisseau, Jean-Marc & Iehle, Vincent, 2007. "Payoff-dependent balancedness and cores," Games and Economic Behavior, Elsevier, vol. 61(1), pages 1-26, October.
    5. Gerard van der Laan & Nigel Moes, 2012. "Transboundary Externalities and Property Rights: An International River Pollution Model," Tinbergen Institute Discussion Papers 12-006/1, Tinbergen Institute.
    6. van den Brink, René & van der Laan, Gerard & Moes, Nigel, 2012. "Fair agreements for sharing international rivers with multiple springs and externalities," Journal of Environmental Economics and Management, Elsevier, vol. 63(3), pages 388-403.
    7. Lanzi, Diego, 2013. "Frames and social games," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 45(C), pages 227-233.
    8. repec:dau:papers:123456789/89 is not listed on IDEAS
    9. Carvalho, M., 2011. "Essays in behavioral microeconomic theory," Other publications TiSEM 97fbb10e-5f12-420b-b8c4-e, Tilburg University, School of Economics and Management.
    10. László Á. Kóczy, 2018. "Partition Function Form Games," Theory and Decision Library C, Springer, number 978-3-319-69841-0, September.
    11. Gudmundsson, Jens & Hougaard, Jens Leth & Ko, Chiu Yu, 2019. "Decentralized mechanisms for river sharing," Journal of Environmental Economics and Management, Elsevier, vol. 94(C), pages 67-81.
    12. Yan-An Hwang, 2013. "A note on the core," Journal of Global Optimization, Springer, vol. 55(3), pages 627-632, March.
    13. Jean-Marc Bonnisseau & Vincent Iehlé, 2007. "Payoff-dependent balancedness and cores (revised version)," UFAE and IAE Working Papers 678.07, Unitat de Fonaments de l'Anàlisi Econòmica (UAB) and Institut d'Anàlisi Econòmica (CSIC).

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    More about this item

    Keywords

    balancedness; core; non-transferable utility game; social stability; C71;
    All these keywords.

    JEL classification:

    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games

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