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Individual and Social Learning

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  • Nobuyuki Hanaki

Abstract

We use adaptive models to understand the dynamics that lead to efficient and fair outcomes in a repeated Battle of the Sexes game. Human subjects appear to easily recognize the possibility of a coordinated alternation of actions as a mean to generate an efficient and fair outcome. Yet such typical learning models as Fictitious Play and Reinforcement Learning have found it hard to replicate this particular result. We develop a model that not only uses individual learning but also the “social learning” that operates through evolutionary selection. We find that the efficient and fair outcome emerges relatively quickly in our model. Copyright Springer Science+Business Media, Inc. 2005
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Suggested Citation

  • Nobuyuki Hanaki, 2007. "Individual and Social Learning," Computational Economics, Springer;Society for Computational Economics, vol. 29(3), pages 421-421, May.
  • Handle: RePEc:kap:compec:v:29:y:2007:i:3:p:421-421
    DOI: 10.1007/s10614-006-9055-1
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    References listed on IDEAS

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    1. Gary Charness & Matthew Rabin, 2002. "Understanding Social Preferences with Simple Tests," The Quarterly Journal of Economics, President and Fellows of Harvard College, vol. 117(3), pages 817-869.
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    5. Liangjie Zhao & Wenqi Duan, 2014. "Simulating the Evolution of Market Shares: The Effects of Customer Learning and Local Network Externalities," Computational Economics, Springer;Society for Computational Economics, vol. 43(1), pages 53-70, January.

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