Bringing Policy Decisions to the People—Education for Sustainable Development through a Digital Simulation Game
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- Jasper N. Meya & Klaus Eisenack, 2018. "Effectiveness of gaming for communicating and teaching climate change," Climatic Change, Springer, vol. 149(3), pages 319-333, August.
- Sven Ivens & Monika Oberle, 2020. "Does Scientific Evaluation Matter? Improving Digital Simulation Games by Design-Based Research," Social Sciences, MDPI, vol. 9(9), pages 1-14, September.
- Sutheera Pruksakorn & Somboon Kiratiprayoon & Somkit Uttaranakorn & Orathai Sukreeyapongse & Pongchai Dumrongrojwatthana, 2018. "Game for Low-Formal Education Farmers to Learn How to Improve Soil Quality," Simulation & Gaming, , vol. 49(2), pages 146-167, April.
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Keywords
blended learning; digital game-based learning; education for sustainable development; decision making; civic education;All these keywords.
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