IDEAS home Printed from https://ideas.repec.org/a/gam/jijerp/v18y2021i6p2845-d514743.html
   My bibliography  Save this article

Exploring the Mediating Effect of Psychological Engagement on the Relationship between Child-to-Parent Violence and Violent Video Games

Author

Listed:
  • Ana Ruiz-Fernández

    (Department of Developmental and Educational Psychology, Faculty of Psychology, University of Malaga, 29013 Malaga, Spain)

  • Miriam Junco-Guerrero

    (Department of Developmental and Educational Psychology, Faculty of Psychology, University of Malaga, 29013 Malaga, Spain)

  • David Cantón-Cortés

    (Department of Developmental and Educational Psychology, Faculty of Psychology, University of Malaga, 29013 Malaga, Spain)

Abstract

Research into the effects of violent video games on levels of aggression has raised concerns that they may pose a significant social risk, especially among younger people. The objective of this study was to analyze, through structural equation models, the mediating role of psychological engagement in the relationship between the consumption of violent video games and child-to-parent violence (CPV) against the mother and the father. The sample consisted of 916 students from the third and fourth grades of compulsory secondary education, first and second grades of high school, and first cycle of vocational training (483 males and 433 females), of whom a total of 628 were video game players, aged between 13 and 19. The exposure to video games was assessed through an author-elaborated questionnaire, engagement was evaluated with the game engagement questionnaire, and CPV was assessed through the child-to-parent aggression questionnaire. The structural equation models indicated that exposure to violent video games was related to lower rates of CPV against both parents. Conversely, the flow (a sense of being in control, being one with activity, and experiencing distortions in the perception of time) dimension of engagement positively correlated with the level of CPV against the mother, whereas the flow and absorption (total engagement in the current experience) dimensions correlated with CPV against the father. In conclusion, the results confirm the role of violent video game consumption, reducing CPV rates against both parents, a role that is offset to the extent that these violent games provoke engagement in the user.

Suggested Citation

  • Ana Ruiz-Fernández & Miriam Junco-Guerrero & David Cantón-Cortés, 2021. "Exploring the Mediating Effect of Psychological Engagement on the Relationship between Child-to-Parent Violence and Violent Video Games," IJERPH, MDPI, vol. 18(6), pages 1-15, March.
  • Handle: RePEc:gam:jijerp:v:18:y:2021:i:6:p:2845-:d:514743
    as

    Download full text from publisher

    File URL: https://www.mdpi.com/1660-4601/18/6/2845/pdf
    Download Restriction: no

    File URL: https://www.mdpi.com/1660-4601/18/6/2845/
    Download Restriction: no
    ---><---

    References listed on IDEAS

    as
    1. Scott Cunningham & Benjamin Engelstätter & Michael R. Ward, 2016. "Violent Video Games and Violent Crime," Southern Economic Journal, John Wiley & Sons, vol. 82(4), pages 1247-1265, April.
    2. repec:wly:soecon:v:82:4:y:2016:p:1247-1265 is not listed on IDEAS
    3. Yi Li & Chongli Wang & Jing Liu, 2020. "A Systematic Review of Literature on User Behavior in Video Game Live Streaming," IJERPH, MDPI, vol. 17(9), pages 1-21, May.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Isaac Owusu Asante & Yushi Jiang & Xiao Luo & Martinson Ankrah Twumasi, 2022. "The Organic Marketing Nexus: The Effect of Unpaid Marketing Practices on Consumer Engagement," Sustainability, MDPI, vol. 15(1), pages 1-24, December.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Rhys Murrian & Paul A. Raschky & Klaus Ackermann, 2024. "Friends, Key Players and the Adoption and Use of Experience Goods," Monash Economics Working Papers 2024-17, Monash University, Department of Economics.
    2. Jetter, Michael & Walker, Jay K., 2022. "News coverage and mass shootings in the US," European Economic Review, Elsevier, vol. 148(C).
    3. Lindo, Jason M. & Swensen, Isaac D. & Waddell, Glen R., 2022. "Effects of violent media content: Evidence from the rise of the UFC," Journal of Health Economics, Elsevier, vol. 83(C).
    4. Luis Javier Cabeza-Ramírez & Fernando J. Fuentes-García & Guzmán A. Muñoz-Fernandez, 2021. "Exploring the Emerging Domain of Research on Video Game Live Streaming in Web of Science: State of the Art, Changes and Trends," IJERPH, MDPI, vol. 18(6), pages 1-27, March.
    5. Jinglei Huang & Danxia Xie & Zhihao Xu, 2024. "Sequential innovation and contribution distribution: measurement from game live-streaming industry," Palgrave Communications, Palgrave Macmillan, vol. 11(1), pages 1-10, December.
    6. Jinghao Chen & Qianxi Liu & Xiaoyan Liu & Youfeng Wang & Huizi Nie & Xiankun Xie, 2023. "Exploring the Functioning of Online Self-Organizations during Public Health Emergencies: Patterns and Mechanism," IJERPH, MDPI, vol. 20(5), pages 1-22, February.
    7. Chao Gu & Lie Zhang & Yingjie Zeng, 2024. "How to Promote the Adoption of Electric Robotaxis: Understanding the Moderating Role of Inclusive Design on Interactive Features," Sustainability, MDPI, vol. 16(20), pages 1-20, October.
    8. Xiaojun Mai & Fauziah Sheikh Ahmad & Jiayi Xu, 2023. "A Comprehensive Bibliometric Analysis of Live Streaming Commerce: Mapping the Research Landscape," SAGE Open, , vol. 13(4), pages 21582440231, December.
    9. Chung, Andy & Hamermesh, Daniel S. & Singleton, Carl & Wang, Zhengxin & Zhang, Junsen, 2024. "Looks and Gaming: Who and Why?," IZA Discussion Papers 17191, Institute of Labor Economics (IZA).
    10. Liu, Haoyu & Chung, Leanne & Tan, Kim Hua & Peng, Bo, 2024. "I want to view it my way! How viewer engagement shapes the value co-creation on sports live streaming platform," Journal of Business Research, Elsevier, vol. 170(C).
    11. Hamida Mubasshera, 2024. "Pornography usage during adolescence: Does it lead to risky sexual behavior?," Health Economics, John Wiley & Sons, Ltd., vol. 33(8), pages 1682-1704, August.
    12. Luis Javier Cabeza-Ramírez & Sandra M. Sánchez-Cañizares & Fernando J. Fuentes-García, 2020. "Motivations for the Use of Video Game Streaming Platforms: The Moderating Effect of Sex, Age and Self-Perception of Level as a Player," IJERPH, MDPI, vol. 17(19), pages 1-20, September.
    13. Zhang, Yundi & Zhang, Tingting & Yan, Xiangbin, 2024. "Understanding impulse buying in short video live E-commerce: The perspective of consumer vulnerability and product type," Journal of Retailing and Consumer Services, Elsevier, vol. 79(C).
    14. Wenshan Guo & Ninghua Sun, 2022. "Unprofessional or Admirable? Determinants of Purchasing Behavior in Government Officials’ Livestreamed Shopping," IJERPH, MDPI, vol. 19(20), pages 1-25, October.

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:gam:jijerp:v:18:y:2021:i:6:p:2845-:d:514743. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: MDPI Indexing Manager (email available below). General contact details of provider: https://www.mdpi.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.