Bullying Victimization and Problem Video Gaming: The Mediating Role of Externalizing and Internalizing Problems
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- Huang, Chiao Ling & Yang, Shu Ching & Hsieh, Lu Sheng, 2019. "The cyberbullying behavior of Taiwanese adolescents in an online gaming environment," Children and Youth Services Review, Elsevier, vol. 106(C).
- Manuel Castro-Sánchez & Ramón Chacón-Cuberos & José Luis Ubago-Jiménez & Edson Zafra-Santos & Félix Zurita-Ortega, 2018. "An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren," IJERPH, MDPI, vol. 15(9), pages 1-15, August.
- Zhao, Haiyan & Li, Xiaofei & Zhou, Jianxiang & Nie, Qingqing & Zhou, Jianhua, 2020. "The relationship between bullying victimization and online game addiction among Chinese early adolescents: The potential role of meaning in life and gender differences," Children and Youth Services Review, Elsevier, vol. 116(C).
- Fong-Ching Chang & Chiung-Hui Chiu & Nae-Fang Miao & Ping-Hung Chen & Ching-Mei Lee & Tzu-Fu Huang & Yun-Chieh Pan, 2015. "Online gaming and risks predict cyberbullying perpetration and victimization in adolescents," International Journal of Public Health, Springer;Swiss School of Public Health (SSPH+), vol. 60(2), pages 257-266, February.
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Keywords
bullying victimization; cyberbullying; externalizing problems; gaming disorder; internalizing problems; problem video gaming;All these keywords.
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