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Elicited salience and salience-based level-k

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  • Wolff, Irenaeus

Abstract

A level-k model based on a specific salience-pattern is the only model in the literature that accounts for behaviour in hide-and-seek games. This paper presents nine different experiments designed to measure salience. The elicited salience patterns tend to be similar, but none of them is similar to the pattern needed to allow the level-k model explain the hide-and-seek data. When based on any of the empirical salience measures, the salience-based level-k model does not fit the data well.

Suggested Citation

  • Wolff, Irenaeus, 2016. "Elicited salience and salience-based level-k," Economics Letters, Elsevier, vol. 141(C), pages 134-137.
  • Handle: RePEc:eee:ecolet:v:141:y:2016:i:c:p:134-137
    DOI: 10.1016/j.econlet.2016.02.011
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    References listed on IDEAS

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    1. Timo Heinrich & Irenaeus Wolff, 2012. "Strategic Reasoning in Hide-and-Seek Games: A Note," TWI Research Paper Series 74, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
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    4. Vincent P. Crawford & Nagore Iriberri, 2007. "Fatal Attraction: Salience, Naïveté, and Sophistication in Experimental "Hide-and-Seek" Games," American Economic Review, American Economic Association, vol. 97(5), pages 1731-1750, December.
    5. Rubinstein, A. & Tversky, A., 1993. "Naive Strategies in Zero-Sum Games," Papers 17-93, Tel Aviv - the Sackler Institute of Economic Studies.
    6. Vincent P. Crawford & Miguel A. Costa-Gomes & Nagore Iriberri, 2013. "Structural Models of Nonequilibrium Strategic Thinking: Theory, Evidence, and Applications," Journal of Economic Literature, American Economic Association, vol. 51(1), pages 5-62, March.
    7. Urs Fischbacher, 2007. "z-Tree: Zurich toolbox for ready-made economic experiments," Experimental Economics, Springer;Economic Science Association, vol. 10(2), pages 171-178, June.
    8. Bock, Olaf & Baetge, Ingmar & Nicklisch, Andreas, 2014. "hroot: Hamburg Registration and Organization Online Tool," European Economic Review, Elsevier, vol. 71(C), pages 117-120.
    9. Shaun Hargreaves Heap & David Rojo Arjona & Robert Sugden, 2014. "How Portable Is Level‐0 Behavior? A Test of Level‐k Theory in Games With Non‐Neutral Frames," Econometrica, Econometric Society, vol. 82(3), pages 1133-1151, May.
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    Cited by:

    1. Lisa Bruttel & Irenaeus Wolff, 2018. "Incentives and Random Answers in Post-Experimental Questionnaires," TWI Research Paper Series 110, Thurgauer Wirtschaftsinstitut, Universität Konstanz.
    2. Wolff, Irenaeus, 2021. "The lottery player’s fallacy: Why labels predict strategic choices," Journal of Economic Behavior & Organization, Elsevier, vol. 184(C), pages 16-29.
    3. Irenaeus Wolff, 2017. "Lucky Numbers in Simple Games," TWI Research Paper Series 107, Thurgauer Wirtschaftsinstitut, Universität Konstanz.

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    More about this item

    Keywords

    ABAA; Hide and seek; Cognitive hierarchy; Strategic reasoning;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C91 - Mathematical and Quantitative Methods - - Design of Experiments - - - Laboratory, Individual Behavior

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