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Measuring productivity in networks: A game-theoretic approach

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  • Nizar Allouch
  • Luis A.Guardiola
  • A. Meca

Abstract

Measuring individual productivity (or equivalently distributing the overall productivity) in a network structure of workers displaying peer effects has been a subject of ongoing interest in many areas ranging from academia to industry. In this paper, we propose a novel approach based on cooperative game theory that takes into account the peer effects of worker productivity represented by a complete bipartite network of in- teractions. More specifically, we construct a series of cooperative games where the characteristic function of each coalition of workers is equal to the sum of each worker intrinsic productivity as well as the productivity of other workers within a distance discounted by an attenuation factor. We show that these (truncated) games are balanced and converge to a balanced game when the distance of influence grows large. We then provide an explicit formula for the Shapley value and propose an alternative coalitionally stable distribution of productivity which is computationally much more tractable than the Shapley value. Lastly, we characterize this alternative distribution based on three sensible properties of a logistic network. This analysis enhances our understanding of game-theoretic analysis within logistics networks, offering valuable insights into the peer effects’ impact when assessing the overall productivity and its distribution among workers.

Suggested Citation

  • Nizar Allouch & Luis A.Guardiola & A. Meca, "undated". "Measuring productivity in networks: A game-theoretic approach," Studies in Economics 2302, School of Economics, University of Kent.
  • Handle: RePEc:ukc:ukcedp:2302
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    References listed on IDEAS

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    1. Yann Bramoullé & Habiba Djebbari & Bernard Fortin, 2020. "Peer Effects in Networks: A Survey," Annual Review of Economics, Annual Reviews, vol. 12(1), pages 603-629, August.
    2. Jackson, Matthew O., 2005. "Allocation rules for network games," Games and Economic Behavior, Elsevier, vol. 51(1), pages 128-154, April.
    3. Belik, Ivan & Jörnsten, Kurt, 2016. "The method of leader's overthrow in networks based on Shapley value," Socio-Economic Planning Sciences, Elsevier, vol. 56(C), pages 55-66.
    4. Lloyd S. Shapley, 1967. "On balanced sets and cores," Naval Research Logistics Quarterly, John Wiley & Sons, vol. 14(4), pages 453-460.
    5. Herings, P. Jean Jacques & van der Laan, Gerard & Talman, Dolf, 2008. "The average tree solution for cycle-free graph games," Games and Economic Behavior, Elsevier, vol. 62(1), pages 77-92, January.
    6. Surajit Borkotokey & Loyimee Gogoi & Sudipta Sarangi, 2014. "A Survey of Player-based and Link-based Allocation Rules for Network Games," Studies in Microeconomics, , vol. 2(1), pages 5-26, June.
    7. Marco Slikker, 2005. "Link Monotonic Allocation Schemes," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 7(04), pages 473-489.
    8. Xiaotie Deng & Christos H. Papadimitriou, 1994. "On the Complexity of Cooperative Solution Concepts," Mathematics of Operations Research, INFORMS, vol. 19(2), pages 257-266, May.
    9. Belik, Ivan & Jörnsten, Kurt, 2016. "The Method of Leader’s Overthrow in Networks," Discussion Papers 2016/1, Norwegian School of Economics, Department of Business and Management Science.
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    Cited by:

    1. Chessa, Michela & Ciardiello, Francesco & Martinez, Ricardo & Meca, Ana & Saulle, Riccardo D., 2024. "Foreword for the special issue: “Decision-Making Models for Common Goods in Environmental, Health, and Logistics Contexts”," Socio-Economic Planning Sciences, Elsevier, vol. 93(C).

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    Keywords

    Productivity; peer effects; complete bipartite networks; cooperative games;
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