The effects of a gamified project based on historical thinking on the academic performance of primary school children
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DOI: 10.1057/s41599-021-00796-9
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- Robson, Karen & Plangger, Kirk & Kietzmann, Jan H. & McCarthy, Ian & Pitt, Leyland, 2015. "Is it all a game? Understanding the principles of gamification," Business Horizons, Elsevier, vol. 58(4), pages 411-420.
- Jairo Rodríguez-Medina & Cosme J. Gómez-Carrasco & Pedro Miralles-Martínez & Inmaculada Aznar-Díaz, 2020. "An Evaluation of an Intervention Programme in Teacher Training for Geography and History: A Reliability and Validity Analysis," Sustainability, MDPI, vol. 12(8), pages 1-23, April.
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