Exploring Immersive Co-Design: Comparing Human Interaction in Real and Virtual Elevated Urban Spaces in London
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- Seungnam Kim & Jaecheol Kim & Beakchan Kim, 2020. "Immersive Virtual Reality-Aided Conjoint Analysis of Urban Square Preference by Living Environment," Sustainability, MDPI, vol. 12(16), pages 1-20, August.
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- Mario Wolf & Heinrich Söbke & Florian Wehking, 2020. "Mixed Reality Media-Enabled Public Participation in Urban Planning," Progress in IS, in: Timothy Jung & M. Claudia tom Dieck & Philipp A. Rauschnabel (ed.), Augmented Reality and Virtual Reality, pages 125-138, Springer.
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- Amjad Almusaed & Ibrahim Yitmen & Asaad Almssad, 2023. "Reviewing and Integrating AEC Practices into Industry 6.0: Strategies for Smart and Sustainable Future-Built Environments," Sustainability, MDPI, vol. 15(18), pages 1-27, September.
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Keywords
virtual reality; computational design; gamification; participatory design; elevated public spaces;All these keywords.
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