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Sensorial Network Framework Embedded in Ubiquitous Mobile Devices

Author

Listed:
  • Miroslav Behan

    (Center for Basic and Applied Research, Faculty of Informatics and Management, University of Hradec Kralove, Rokitanskeho 62, 50003 Hradec Kralove, Czech Republic)

  • Ondrej Krejcar

    (Center for Basic and Applied Research, Faculty of Informatics and Management, University of Hradec Kralove, Rokitanskeho 62, 50003 Hradec Kralove, Czech Republic)

  • Thabit Sabbah

    (Faculty of Technology and Applied Sciences, Al Quds Open University (QOU), P.O. Box 1804, Ramallah, Palestine)

  • Ali Selamat

    (Center for Basic and Applied Research, Faculty of Informatics and Management, University of Hradec Kralove, Rokitanskeho 62, 50003 Hradec Kralove, Czech Republic
    Media & Games Center of Excellence, UTM & Faculty of Engineering, Universiti Teknologi Malaysia, UTM Johor Bahru 81310, Johor, Malaysia
    Malaysia Japan International Institute of Technology, Universiti Teknologi Malaysia, Kuala Lumpur 54100, Malaysia
    School of Computing, Faculty of Engineering, Universiti Teknologi Malaysia (UTM), Skudai 81310, Malaysia)

Abstract

Today’s digital society is interconnected and networked, with modern smart devices ubiquitously built into and embedded within smart environments and other environments, where people (their users) typically live. It is very important to mention that sensorial awareness of an environment depends on one’s current location and equipment, as well as the equipment’s real-time capabilities. Personal sensorial information is considered to be the key factor for progress in the improvement of the productivity of everyday life and creation of a smart surrounding environment. This paper describes the design, implementation, and testing process of a new sensorial framework based on the current possibilities created by ubiquitous smart mobile devices with sensors, which involves computing power and battery power issues. The two parts of the proposed framework have been designed, implemented, and tested. The client part is represented by a front-end mobile application, and the back-end part is represented by a server-side application. The analysis of the data, captured during the testing phase, involves the analysis of the processing time, battery consumption, and transmitted data amount. This analysis reveals that Transmission Control Protocol (TCP) and user datagram protocol (UDP) protocols have a comparable performance, although TCP is preferable for use in local networks. In comparison to other solutions such as MobiSense or Feel the World framework, the final solution of the proposed and developed sensorial framework has two main capabilities, which are the security support and social networking possibilities. The advantage of the MobiSense platform is the existence of several real-world applications, whereas the proposed sensorial framework needs to be verified in the massive context of many users in real time.

Suggested Citation

  • Miroslav Behan & Ondrej Krejcar & Thabit Sabbah & Ali Selamat, 2019. "Sensorial Network Framework Embedded in Ubiquitous Mobile Devices," Future Internet, MDPI, vol. 11(10), pages 1-20, October.
  • Handle: RePEc:gam:jftint:v:11:y:2019:i:10:p:215-:d:276349
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    References listed on IDEAS

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    1. Blind, Knut & Mangelsdorf, Axel, 2016. "Motives to standardize: Empirical evidence from Germany," Technovation, Elsevier, vol. 48, pages 13-24.
    2. Xie, Zongjie & Hall, Jeremy & McCarthy, Ian P. & Skitmore, Martin & Shen, Liyin, 2016. "Standardization efforts: The relationship between knowledge dimensions, search processes and innovation outcomes," Technovation, Elsevier, vol. 48, pages 69-78.
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    Cited by:

    1. Özköse, Hakan & Güney, Gül, 2023. "The effects of industry 4.0 on productivity: A scientific mapping study," Technology in Society, Elsevier, vol. 75(C).

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