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Augmented reality technology adoption: Case of a mobile application in Turkey

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  • Yavuz, Merve
  • Çorbacıoğlu, Eda
  • Başoğlu, Ahmet Nuri
  • Daim, Tugrul Unsal
  • Shaygan, Amir

Abstract

With the increasing use of smart devices, augmented reality (AR) technology has become widespread in mobile devices. As with user interaction technologies, there are factors affecting the use of applications in mobile augmented reality (MAR) applications. In this study, the factors affecting the use of mobile augmented reality in Turkey are investigated. Although AR and MAR are generally investigated during the research period, “Augment”, the application, was used in the survey and interview parts of the research study. The interview consists of three different parts in addition to a quantitative experimental study. More than hundred variables were obtained from articles and interviews which 22 of them were selected. The results showed that the two most important factors that influence usage of MAR applications are security and privacy. These two are followed by ease of learning, visual quality of the application 3D model, and ease of use in importance, respectively. It is recommended that designers and application developers consider these five variables when designing or developing a MAR application.

Suggested Citation

  • Yavuz, Merve & Çorbacıoğlu, Eda & Başoğlu, Ahmet Nuri & Daim, Tugrul Unsal & Shaygan, Amir, 2021. "Augmented reality technology adoption: Case of a mobile application in Turkey," Technology in Society, Elsevier, vol. 66(C).
  • Handle: RePEc:eee:teinso:v:66:y:2021:i:c:s0160791x21000737
    DOI: 10.1016/j.techsoc.2021.101598
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    References listed on IDEAS

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    4. Daim, Tugrul & Ozdemir Gungor, Dilek & Basoglu, Nuri & Yarga, Aynur & VanDerSchaaf, Hans, 2024. "Exploring student information management system adoption post pandemic: Case of Turkish higher education," Technology in Society, Elsevier, vol. 77(C).
    5. Hung, Shiu-Wan & Chang, Che-Wei & Ma, Yu-Chen, 2021. "A new reality: Exploring continuance intention to use mobile augmented reality for entertainment purposes," Technology in Society, Elsevier, vol. 67(C).
    6. Diana Guaya & Miguel Ángel Meneses & Ximena Jaramillo-Fierro & Eduardo Valarezo, 2023. "Augmented Reality: An Emergent Technology for Students’ Learning Motivation for Chemical Engineering Laboratories during the COVID-19 Pandemic," Sustainability, MDPI, vol. 15(6), pages 1-20, March.
    7. Wen-Jye Shyr & Bo-Lin Wei & Yu-Chuan Liang, 2024. "Evaluating Students’ Acceptance Intention of Augmented Reality in Automation Systems Using the Technology Acceptance Model," Sustainability, MDPI, vol. 16(5), pages 1-13, February.

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