Platform strategies and user stickiness in the online video industry
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DOI: 10.1016/j.techfore.2019.01.023
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Cited by:
- Xi, Xun & Xi, Baoxing & Miao, Chenglin & Yu, Rongjian & Xie, Jie & Xiang, Rong & Hu, Feng, 2022. "Factors influencing technological innovation efficiency in the Chinese video game industry: Applying the meta-frontier approach," Technological Forecasting and Social Change, Elsevier, vol. 178(C).
- Rong, Ke & Li, Boyi & Peng, Wan & Zhou, Di & Shi, Xinwei, 2021. "Sharing economy platforms: creating shared value at a business ecosystem level," Technological Forecasting and Social Change, Elsevier, vol. 169(C).
- Knudsen, Eirik Sjåholm & Belik, Ivan, 2023. "The Achilles heel of interconnected user networks: Network firms and the vulnerability of rapid decline," Technological Forecasting and Social Change, Elsevier, vol. 195(C).
- Sánchez-Cartas, J. Manuel, 2022. "Welfare and fairness in free-to-play video games," Technological Forecasting and Social Change, Elsevier, vol. 180(C).
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Keywords
User stickiness; Two-sided platforms; Merchant platforms; Network effect; Appropriability; Pricing;All these keywords.
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