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Through Trial & Error to Collusion - The Discrete Case

Author

Listed:
  • Huck, Steffen
  • Normann, Hans-Theo
  • Oechssler, Jörg

Abstract

In this note we study a very simple trial & error learning process in the context of a Cournot oligopoly. Without any knowledge of the payoff functions players increase, respectively decrease, their quantity by one unit as long as this leads to higher profits. We show that despite the absence of any coordination or punishing device this process converges to a collusive outcome.

Suggested Citation

  • Huck, Steffen & Normann, Hans-Theo & Oechssler, Jörg, 2000. "Through Trial & Error to Collusion - The Discrete Case," Bonn Econ Discussion Papers 6/2000, University of Bonn, Bonn Graduate School of Economics (BGSE).
  • Handle: RePEc:zbw:bonedp:62000
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    File URL: https://www.econstor.eu/bitstream/10419/78373/1/bgse6_2000.pdf
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    References listed on IDEAS

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    1. Milgrom, Paul & Roberts, John, 1991. "Adaptive and sophisticated learning in normal form games," Games and Economic Behavior, Elsevier, vol. 3(1), pages 82-100, February.
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    Cited by:

    1. Bigoni, Maria & Fort, Margherita, 2013. "Information and learning in oligopoly: An experiment," Games and Economic Behavior, Elsevier, vol. 81(C), pages 192-214.

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    More about this item

    Keywords

    learning; Cournot oligopoly;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • L13 - Industrial Organization - - Market Structure, Firm Strategy, and Market Performance - - - Oligopoly and Other Imperfect Markets

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