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On a relative measure of skill for games with chance elements

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  • Borm, P.E.M.

    (Tilburg University, School of Economics and Management)

  • van der Genugten, B.B.

    (Tilburg University, School of Economics and Management)

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Suggested Citation

  • Borm, P.E.M. & van der Genugten, B.B., 2001. "On a relative measure of skill for games with chance elements," Other publications TiSEM 42a0632e-2ce1-4414-9254-3, Tilburg University, School of Economics and Management.
  • Handle: RePEc:tiu:tiutis:42a0632e-2ce1-4414-9254-3684b20326f7
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    References listed on IDEAS

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    1. Patrick Larkey & Joseph B. Kadane & Robert Austin & Shmuel Zamir, 1997. "Skill in Games," Management Science, INFORMS, vol. 43(5), pages 596-609, May.
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    Cited by:

    1. Marcel Dreef & Peter Borm, 2006. "On the role of chance moves and information in two-person games," TOP: An Official Journal of the Spanish Society of Statistics and Operations Research, Springer;Sociedad de Estadística e Investigación Operativa, vol. 14(1), pages 75-98, June.
    2. Duersch, Peter & Lambrecht, Marco & Oechssler, Joerg, 2020. "Measuring skill and chance in games," European Economic Review, Elsevier, vol. 127(C).
    3. Marcel Dreef & Peter Borm & Ben van der Genugten, 2004. "Measuring skill in games: several approaches discussed," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 59(3), pages 375-391, July.
    4. Marcel Dreef & Peter Borm & Ben van der Genugten, 2004. "A new relative skill measure for games with chance elements," Managerial and Decision Economics, John Wiley & Sons, Ltd., vol. 25(5), pages 255-264.

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