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Fast Learning in Organizations

Author

Listed:
  • Blume, A.

    (Tilburg University, Center For Economic Research)

Abstract

This paper explores how efficiency structures language. It starts from the premise that one of language's central characteristics is to provide a means for saying novel things about novel circumstances, its creativity. As such it is a metaphor for the choice of organizational forms that can cope with a changing environment. It is shown how creative language use is achieved via reliance on common knowledge structures, even if those structures are consistent with an a priori absence of a common language.
(This abstract was borrowed from another version of this item.)
(This abstract was borrowed from another version of this item.)

Suggested Citation

  • Blume, A., 1997. "Fast Learning in Organizations," Discussion Paper 1997-65, Tilburg University, Center for Economic Research.
  • Handle: RePEc:tiu:tiucen:c8a457fb-87c8-44ff-91b6-5701fa3b3337
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    References listed on IDEAS

    as
    1. Rubinstein, Ariel, 1991. "Comments on the Interpretation of Game Theory," Econometrica, Econometric Society, vol. 59(4), pages 909-924, July.
    2. Rubinstein, Ariel, 1996. "Why Are Certain Properties of Binary Relations Relatively More Common in Natural Language?," Econometrica, Econometric Society, vol. 64(2), pages 343-355, March.
    Full references (including those not matched with items on IDEAS)

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    More about this item

    Keywords

    noncooperative games; organizational learning;

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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