IDEAS home Printed from https://ideas.repec.org/p/tiu/tiucen/74fa171d-2799-4747-9c2e-7463bb7922f3.html
   My bibliography  Save this paper

Collecting Information to improve Decision-Making

Author

Listed:
  • Brânzei, R.

    (Tilburg University, Center For Economic Research)

  • Tijs, S.H.

    (Tilburg University, Center For Economic Research)

  • Timmer, J.B.

Abstract

No abstract is available for this item.

Suggested Citation

  • Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Collecting Information to improve Decision-Making," Discussion Paper 2000-26, Tilburg University, Center for Economic Research.
  • Handle: RePEc:tiu:tiucen:74fa171d-2799-4747-9c2e-7463bb7922f3
    as

    Download full text from publisher

    File URL: https://pure.uvt.nl/ws/portalfiles/portal/534892/26.pdf
    Download Restriction: no
    ---><---

    References listed on IDEAS

    as
    1. Tijs, S.H., 1990. "Big boss games, clan games and information market games," Other publications TiSEM 87762ef7-823f-451b-b5b3-e, Tilburg University, School of Economics and Management.
    2. John Geanakoplos & (**), Moshe Y. Vardi & Joseph Y. Halpern & Ronald Fagin, 1999. "The hierarchical approach to modeling knowledge and common knowledge," International Journal of Game Theory, Springer;Game Theory Society, vol. 28(3), pages 331-365.
    3. Sprumont, Yves, 1990. "Population monotonic allocation schemes for cooperative games with transferable utility," Games and Economic Behavior, Elsevier, vol. 2(4), pages 378-394, December.
    4. Robert J. Aumann, 1999. "Interactive epistemology I: Knowledge," International Journal of Game Theory, Springer;Game Theory Society, vol. 28(3), pages 263-300.
    5. Vincent Feltkamp & Javier Arin, 1997. "The Nucleolus and Kernel of Veto-Rich Transferable Utility Games," International Journal of Game Theory, Springer;Game Theory Society, vol. 26(1), pages 61-73.
    6. Muto, S. & Nakayama, M. & Potters, J.A.M. & Tijs, S.H., 1988. "On big boss games," Other publications TiSEM 488a314a-179c-4628-91e6-7, Tilburg University, School of Economics and Management.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Tijs, S.H. & Timmer, J.B. & Brânzei, R., 2001. "Compensations in Information Collecting Situations," Discussion Paper 2001-2, Tilburg University, Center for Economic Research.
    2. Marco Slikker & Henk Norde & Stef Tijs, 2003. "Information Sharing Games," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 5(01), pages 1-12.
    3. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cones of Games arising from Market Entry Problems," Discussion Paper 2000-44, Tilburg University, Center for Economic Research.
    4. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cooperative Games arising from Information Sharing Situations," Discussion Paper 2000-42, Tilburg University, Center for Economic Research.
    5. Slikker, M. & Norde, H.W. & Tijs, S.H., 2000. "Information Sharing Games," Other publications TiSEM 9b7a7fab-c441-4b42-8eb1-e, Tilburg University, School of Economics and Management.
    6. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cones of Games arising from Market Entry Problems," Other publications TiSEM 806aad7a-8085-43a2-af3f-e, Tilburg University, School of Economics and Management.
    7. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cooperative Games arising from Information Sharing Situations," Other publications TiSEM 4d515653-cb23-4014-9660-8, Tilburg University, School of Economics and Management.
    8. Tijs, S.H. & Timmer, J.B. & Brânzei, R., 2001. "Compensations in Information Collecting Situations," Other publications TiSEM c180b734-2a6e-4461-979d-5, Tilburg University, School of Economics and Management.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Collecting Information to improve Decision-Making," Other publications TiSEM 74fa171d-2799-4747-9c2e-7, Tilburg University, School of Economics and Management.
    2. Saadia Obadi & Silvia Miquel, 2017. "Clan information market games," Theory and Decision, Springer, vol. 82(4), pages 501-517, April.
    3. Tijs, S.H. & Brânzei, R. & Muto, S. & Ishihara, S. & Fukuda, E., 2002. "Fuzzy Clan Games and Bi-monotonic Allocation Rules," Other publications TiSEM b5200e92-83d8-4fd9-b7f2-9, Tilburg University, School of Economics and Management.
    4. Tijs, S.H. & Brânzei, R. & Muto, S. & Ishihara, S. & Fukuda, E., 2002. "Fuzzy Clan Games and Bi-monotonic Allocation Rules," Discussion Paper 2002-115, Tilburg University, Center for Economic Research.
    5. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cooperative Games arising from Information Sharing Situations," Discussion Paper 2000-42, Tilburg University, Center for Economic Research.
    6. Brânzei, R. & Tijs, S.H. & Timmer, J.B., 2000. "Cooperative Games arising from Information Sharing Situations," Other publications TiSEM 4d515653-cb23-4014-9660-8, Tilburg University, School of Economics and Management.
    7. Rodica Branzei & Dinko Dimitrov & Stef Tijs, 2008. "Convex Games Versus Clan Games," International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 10(04), pages 363-372.
    8. Endre Bjørndal & Herbert Hamers & Maurice Koster, 2004. "Cost allocation in a bank ATM network," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 59(3), pages 405-418, July.
    9. Brânzei, R. & Llorca, N. & Sánchez-Soriano, J. & Tijs, S.H., 2007. "Multi-Choice Total Clan Games : Characterizations and Solution Concepts," Other publications TiSEM 31aee267-f432-46c8-b078-1, Tilburg University, School of Economics and Management.
    10. Bjorndal, E. & Hamers, H.J.M. & Koster, M.A.L., 2003. "Cost Allocation in a Bank ATM Network," Other publications TiSEM b81bf5f2-084f-4552-9094-a, Tilburg University, School of Economics and Management.
    11. Branzei, Rodica & Dimitrov, Dinko & Tijs, Stef, 2011. "Convex games, clan games, and their marginal games," Center for Mathematical Economics Working Papers 368, Center for Mathematical Economics, Bielefeld University.
    12. Yi-Chun Chen & Xiao Luo & Chen Qu, 2016. "Rationalizability in general situations," Economic Theory, Springer;Society for the Advancement of Economic Theory (SAET), vol. 61(1), pages 147-167, January.
    13. Áron Tóbiás, 2021. "Meet meets join: the interaction between pooled and common knowledge," International Journal of Game Theory, Springer;Game Theory Society, vol. 50(4), pages 989-1019, December.
    14. Brânzei, R. & Solymosi, T. & Tijs, S.H., 2003. "Type Monotonic Allocation Schemes for Multi-Glove Games," Other publications TiSEM 2fed3103-b346-4023-a36d-f, Tilburg University, School of Economics and Management.
    15. Board, Oliver, 2004. "Dynamic interactive epistemology," Games and Economic Behavior, Elsevier, vol. 49(1), pages 49-80, October.
    16. Rodica Brânzei & Vito Fragnelli & Stef Tijs, 2002. "Tree-connected peer group situations and peer group games," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 55(1), pages 93-106, March.
    17. Slikker, M. & Norde, H.W. & Tijs, S.H., 2000. "Information Sharing Games," Other publications TiSEM 9b7a7fab-c441-4b42-8eb1-e, Tilburg University, School of Economics and Management.
    18. Moscati Ivan, 2009. "Interactive and common knowledge in the state-space model," CESMEP Working Papers 200903, University of Turin.
    19. Mark Voorneveld & Stef Tijs & Sofia Grahn, 2003. "Monotonic allocation schemes in clan games," Mathematical Methods of Operations Research, Springer;Gesellschaft für Operations Research (GOR);Nederlands Genootschap voor Besliskunde (NGB), vol. 56(3), pages 439-449, January.
    20. Brânzei, R. & Llorca, N. & Sánchez-Soriano, J. & Tijs, S.H., 2007. "Multi-Choice Total Clan Games : Characterizations and Solution Concepts," Discussion Paper 2007-77, Tilburg University, Center for Economic Research.

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:tiu:tiucen:74fa171d-2799-4747-9c2e-7463bb7922f3. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Richard Broekman (email available below). General contact details of provider: http://center.uvt.nl .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.