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Continuous Time Limits of Repeated Games with Imperfect Public Monitoring

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  • Levine, David
  • Fudenberg, Drew

Abstract

In a repeated game with imperfect public information, the set of equilibria depends on the way that the distribution of public signals varies with the players' actions. Recent research has focused on the case of “frequent monitoring,†where the time interval between periods becomes small. Here we study a simple example of a commitment game with a long-run and short-run player in order to examine different specifications of how the signal distribution depends upon period length. We give a simple criterion for the existence of efficient equilibrium, and show that the efficiency of the equilibria that can be supported depends in an important way on the effect of the player's actions on the variance of the signals, and whether extreme values of the signals are “bad news†of “cheating†behavior, or “good news†of “cooperative†behavior.

Suggested Citation

  • Levine, David & Fudenberg, Drew, 2007. "Continuous Time Limits of Repeated Games with Imperfect Public Monitoring," Scholarly Articles 3196334, Harvard University Department of Economics.
  • Handle: RePEc:hrv:faseco:3196334
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    References listed on IDEAS

    as
    1. Yuliy Sannikov & Andrzej Skrzypacz, 2007. "Impossibility of Collusion under Imperfect Monitoring with Flexible Production," American Economic Review, American Economic Association, vol. 97(5), pages 1794-1823, December.
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    6. Muller, Holger M., 2000. "Asymptotic Efficiency in Dynamic Principal-Agent Problems," Journal of Economic Theory, Elsevier, vol. 91(2), pages 292-301, April.
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    More about this item

    JEL classification:

    • C02 - Mathematical and Quantitative Methods - - General - - - Mathematical Economics
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games

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