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If multi-agent learning is the answer, what is the question?

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  • Yoav Shoham
  • Rob Powers
  • Trond Grenager

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  • Yoav Shoham & Rob Powers & Trond Grenager, 2006. "If multi-agent learning is the answer, what is the question?," Levine's Working Paper Archive 122247000000001156, David K. Levine.
  • Handle: RePEc:cla:levarc:122247000000001156
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    File URL: http://www.dklevine.com/archive/refs4122247000000001156.pdf
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    References listed on IDEAS

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    1. Fudenberg, Drew & Levine, David, 1998. "Learning in games," European Economic Review, Elsevier, vol. 42(3-5), pages 631-639, May.
    2. Foster, Dean P. & Vohra, Rakesh, 1999. "Regret in the On-Line Decision Problem," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 7-35, October.
    3. Fudenberg, Drew & Levine, David K., 1995. "Consistency and cautious fictitious play," Journal of Economic Dynamics and Control, Elsevier, vol. 19(5-7), pages 1065-1089.
    4. Sergiu Hart & Andreu Mas-Colell, 2013. "A Simple Adaptive Procedure Leading To Correlated Equilibrium," World Scientific Book Chapters, in: Simple Adaptive Strategies From Regret-Matching to Uncoupled Dynamics, chapter 2, pages 17-46, World Scientific Publishing Co. Pte. Ltd..
    5. Young, H. Peyton, 2004. "Strategic Learning and its Limits," OUP Catalogue, Oxford University Press, number 9780199269181.
    6. Richard Bellman, 1957. "On a Dynamic Programming Approach to the Caterer Problem--I," Management Science, INFORMS, vol. 3(3), pages 270-278, April.
    7. Jehiel, Philippe & Samet, Dov, 2005. "Learning to play games in extensive form by valuation," Journal of Economic Theory, Elsevier, vol. 124(2), pages 129-148, October.
    8. Nachbar, J H, 1990. ""Evolutionary" Selection Dynamics in Games: Convergence and Limit Properties," International Journal of Game Theory, Springer;Game Theory Society, vol. 19(1), pages 59-89.
    9. Shie Mannor & Nahum Shimkin, 2003. "The Empirical Bayes Envelope and Regret Minimization in Competitive Markov Decision Processes," Mathematics of Operations Research, INFORMS, vol. 28(2), pages 327-345, May.
    10. Erev, Ido & Roth, Alvin E, 1998. "Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria," American Economic Review, American Economic Association, vol. 88(4), pages 848-881, September.
    11. Drew Fudenberg & David K. Levine, 1998. "The Theory of Learning in Games," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262061945, April.
    12. Shih-Fen Cheng & Evan Leung & Kevin M. Lochner & Kevin O'Malley & Daniel M. Reeves & L. Julian Schvartzman & Michael P. Wellman, 2003. "Walverine: A Walrasian Trading Agent," Computational Economics 0302003, University Library of Munich, Germany.
    13. Arrow, Kenneth J, 1986. "Rationality of Self and Others in an Economic System," The Journal of Business, University of Chicago Press, vol. 59(4), pages 385-399, October.
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    Cited by:

    1. H. Peyton Young, 2007. "The Possible and the Impossible in Multi-Agent Learning," Economics Series Working Papers 304, University of Oxford, Department of Economics.
    2. Russell Golman & Scott Page, 2009. "General Blotto: games of allocative strategic mismatch," Public Choice, Springer, vol. 138(3), pages 279-299, March.
    3. Scott E. Page, 2008. "Uncertainty, Difficulty, and Complexity," Journal of Theoretical Politics, , vol. 20(2), pages 115-149, April.

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