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Self-organization in a distributed coordination game through heuristic rules

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  • S. Agarwal
  • D. Ghosh
  • A. S. Chakrabarti

Abstract

In this paper we consider a distributed coordination game played by a large number of agents with finite information sets, which characterizes emergence of a single dominant attribute out of a large number of competitors. Formally, $N$ agents play a coordination game repeatedly which has exactly $N$ Nash equilibria and all of the equilibria are equally preferred by the agents. The problem is to select one equilibrium out of $N$ possible equilibria in the least number of attempts. We propose a number of heuristic rules based on reinforcement learning to solve the coordination problem. We see that the agents self-organize into clusters with varying intensities depending on the heuristic rule applied although all clusters but one are transitory in most cases. Finally, we characterize a trade-off in terms of the time requirement to achieve a degree of stability in strategies and the efficiency of such a solution.

Suggested Citation

  • S. Agarwal & D. Ghosh & A. S. Chakrabarti, 2016. "Self-organization in a distributed coordination game through heuristic rules," Papers 1608.00213, arXiv.org.
  • Handle: RePEc:arx:papers:1608.00213
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    1. Anirban Chakraborti & Damien Challet & Arnab Chatterjee & Matteo Marsili & Yi-Cheng Zhang & Bikas K. Chakrabarti, 2013. "Statistical Mechanics of Competitive Resource Allocation using Agent-based Models," Papers 1305.2121, arXiv.org, revised Sep 2014.
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    8. Anirban Chakraborti & Damien Challet & Arnab Chatterjee & Matteo Marsili & Yi-Cheng Zhang & Bikas K. Chakrabarti, 2013. "Statistical Mechanics of Competitive Resource Allocation using Agent-based Models," Papers 1305.2121, arXiv.org, revised Sep 2014.
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    Cited by:

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    2. Kalliopi Kastampolidou & Christos Papalitsas & Theodore Andronikos, 2021. "DKPRG or how to succeed in the Kolkata Paise Restaurant gamevia TSP," Papers 2101.07760, arXiv.org.

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