Handbook on 3D3C Platforms
Editor
- Yesha Sivan(Faculty of Management Tel Aviv University)
Abstract
Individual chapters are listed in the "Chapters" tab
Suggested Citation
DOI: 10.1007/978-3-319-22041-3
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Citations
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Cited by:
- António Correia & Hugo Paredes & Benjamim Fonseca, 2018. "Scientometric analysis of scientific publications in CSCW," Scientometrics, Springer;Akadémiai Kiadó, vol. 114(1), pages 31-89, January.
Book Chapters
The following chapters of this book are listed in IDEAS- Yesha Sivan, 2016. "Introduction to 3D3C," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 1-55, Springer.
- Stefano Paoli, 2016. "The Raise of the Robots in Virtual Worlds: A Comparison and a Framework for Investigating Bots in Social Networks Sites and MMOGs," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 59-83, Springer.
- Jamie S. Switzer & Ralph V. Switzer, 2016. "United States Taxation of Virtual World Economies: A Review of the Current Status," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 85-101, Springer.
- Pekka Alahuhta & Anu Sivunen & Teemu Surakka, 2016. "Virtual Worlds Supporting Collaborative Creativity," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 103-121, Springer.
- Ruy Alberto Valdes-Benavides & Paula Lourdes Hernandez-Verme, 2016. "Virtual Currencies, Micropayments and Monetary Policy: Where Are We Coming From and Where Does the Industry Stand?," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 123-159, Springer.
- Jeannie Pridmore & John Overocker, 2016. "Privacy in Virtual Worlds: A US Perspective to a Global Concern," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 161-177, Springer.
- Dimitrij (Mitja) Hmeljak & Robert L. Goldstone, 2016. "Avatars and Behavioral Experiments: Methods for Controlled Quantitative Social Behavioral Research in Virtual Worlds," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 179-213, Springer.
- Dennis Beck & Ross A. Perkins, 2016. "Review of Educational Research Methods in 3D3C Worlds: Framing the Past to Provide Future Direction," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 215-237, Springer.
- Samuel Cruz-Lara & Alexandre Denis & Nadia Bellalem & Lotfi Bellalem, 2016. "Linguistic and Multilingual Issues in 3D3C Worlds," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 239-268, Springer.
- Eman Gadalla & Kathy Keeling & Ibrahim Abosag, 2016. "The Virtual Experience Economy: A Service-Dominant Logic Perspective," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 271-292, Springer.
- Jennifer Wu & Philipp Kraemer, 2016. "Virtual Psychology: An Overview of Theory, Research, and Future Possibilities," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 293-307, Springer.
- Nick V. Flor & Olga Lavrova, 2016. "Virtual Worlds for Energy: A Topical Review," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 309-335, Springer.
- Nicola Lercari, 2016. "Simulating History in Virtual Worlds," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 337-352, Springer.
- Claudio Pensieri & Maddalena Pennacchini, 2016. "Virtual Reality in Medicine," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 353-401, Springer.
- António Correia & Benjamim Fonseca & Hugo Paredes & Paulo Martins & Leonel Morgado, 2016. "Computer-Simulated 3D Virtual Environments in Collaborative Learning and Training: Meta-Review, Refinement, and Roadmap," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 403-440, Springer.
- Rui Filipe Antunes & Frederic Fol Leymarie & William Latham, 2016. "Computational Ecosystems in Evolutionary Art, and Their Potential for the Future of Virtual Worlds," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 441-473, Springer.
- Donna Z. Davis & Willemien Calitz, 2016. "Finding Healthcare Support in Online Communities: An Exploration of the Evolution and Efficacy of Virtual Support Groups," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 475-486, Springer.
- Phylis Johnson, 2016. "Virtual Fashion as an Industry: Making the World Look Better One Avatar at a Time," Progress in IS, in: Yesha Sivan (ed.), Handbook on 3D3C Platforms, pages 487-507, Springer.
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