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A continuous game of ambush

Author

Listed:
  • V. J. Baston
  • F. A. Bostock

Abstract

The article considers a two‐person competitive problem in which a traveller wishes to choose a path across a rectangle from left to right in such a way as to avoid being ambushed by his adversary who has placed obstacles within the rectangle. Our results supplement those that have already been obtained by Ruckle and they indicate that, under certain conditions, the players need to adopt rather sophisticated strategies if they are to act optimally. This suggests that a complete solution to the problem could be difficult.

Suggested Citation

  • V. J. Baston & F. A. Bostock, 1987. "A continuous game of ambush," Naval Research Logistics (NRL), John Wiley & Sons, vol. 34(5), pages 645-654, October.
  • Handle: RePEc:wly:navres:v:34:y:1987:i:5:p:645-654
    DOI: 10.1002/1520-6750(198710)34:53.0.CO;2-0
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    References listed on IDEAS

    as
    1. William H. Ruckle & John R. Reay, 1981. "Ambushing Random Walks III: More Continuous Models," Operations Research, INFORMS, vol. 29(1), pages 121-129, February.
    2. William Ruckle & Robert Fennell & Paul T. Holmes & Charles Fennemore, 1976. "Ambushing Random Walks I: Finite Models," Operations Research, INFORMS, vol. 24(2), pages 314-324, April.
    3. William H. Ruckle, 1981. "Ambushing Random Walks II: Continuous Models," Operations Research, INFORMS, vol. 29(1), pages 108-120, February.
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    Citations

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    Cited by:

    1. Vic Baston & Kensaku Kikuta, 2004. "An Ambush Game with an Unknown Number of Infiltrators," Operations Research, INFORMS, vol. 52(4), pages 597-605, August.
    2. Alpern, Steve & Lidbetter, Thomas & Papadaki, Katerina, 2019. "Optimizing periodic patrols against short attacks on the line and other networks," European Journal of Operational Research, Elsevier, vol. 273(3), pages 1065-1073.
    3. Katerina Papadaki & Steve Alpern & Thomas Lidbetter & Alec Morton, 2016. "Patrolling a Border," Operations Research, INFORMS, vol. 64(6), pages 1256-1269, December.
    4. Alpern, Steve & Fokkink, Robbert & Simanjuntak, Martin, 2016. "Optimal search and ambush for a hider who can escape the search region," European Journal of Operational Research, Elsevier, vol. 251(3), pages 707-714.
    5. I.D. Woodward, 2003. "Discretization of the continuous ambush game," Naval Research Logistics (NRL), John Wiley & Sons, vol. 50(5), pages 515-529, August.
    6. Vic Baston & Kensaku Kikuta, 2009. "Technical Note---An Ambush Game with a Fat Infiltrator," Operations Research, INFORMS, vol. 57(2), pages 514-519, April.
    7. Zoroa, Noemi & Zoroa, Procopio & Jose Fernandez-Saez, M., 1999. "A generalization of Ruckle's results for an ambush game," European Journal of Operational Research, Elsevier, vol. 119(2), pages 353-364, December.
    8. Noemí Zoroa & Procopio Zoroa & José Fernández‐Sáez, 2001. "New results on a Ruckle problem in discrete games of ambush," Naval Research Logistics (NRL), John Wiley & Sons, vol. 48(1), pages 98-106, February.

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    1. K. T. Lee, 1990. "On ruckle's game of ambush," Naval Research Logistics (NRL), John Wiley & Sons, vol. 37(3), pages 355-363, June.
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