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RETRACTED ARTICLE: Balancing Creative Expression and Societal Well-being: A Comprehensive Regulatory Framework for the Chinese Video Game Industry

Author

Listed:
  • Zhaoxia Deng

    (Guangdong University of Foreign Studies)

  • Zhijie Chen

    (Jinan University)

Abstract

This paper explores the historical context surrounding administrative regulation concerning copyrighted works and illuminates its particular challenges within the realm of video games in China. This study introduces a pioneering and tailored administrative framework designed explicitly for the Chinese video game industry by conducting a comparative analysis of regulatory practices on an international scale. This innovative approach effectively strikes a harmonious balance between fostering creativity and upholding social responsibility, ushering in a new era of measures to cultivate a robust and accountable gaming ecosystem. Through the integration of cutting-edge content rating systems, alongside the implementation of resilient anti-addiction measures, our framework is poised to empower the video game sector. Notably, the proposed framework transcends the traditional boundaries of regulatory efforts, encompassing a range of novel strategies that collectively contribute to its holistic efficacy. These strategies include real-time player engagement monitoring, dynamic adjustment of gameplay mechanics, and an adaptable player reward system, all of which synergistically function to enhance the gaming experience while ensuring player well-being and societal interests are safeguarded. The paper’s core aspiration is to transcend convention and embark on a transformative journey, ultimately envisioning a gaming landscape enriched with unfettered creativity, robust player protection, and responsible industry growth within China. By charting this progressive course, the study envisions a future wherein the video game industry thrives not at the expense of social well-being but in tandem with it, setting a precedent for a globally admired model of conscientious interactive entertainment.

Suggested Citation

  • Zhaoxia Deng & Zhijie Chen, 2024. "RETRACTED ARTICLE: Balancing Creative Expression and Societal Well-being: A Comprehensive Regulatory Framework for the Chinese Video Game Industry," Journal of the Knowledge Economy, Springer;Portland International Center for Management of Engineering and Technology (PICMET), vol. 15(3), pages 10384-10411, September.
  • Handle: RePEc:spr:jknowl:v:15:y:2024:i:3:d:10.1007_s13132-023-01491-7
    DOI: 10.1007/s13132-023-01491-7
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    References listed on IDEAS

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