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Generalized correlated equilibrium for two-person games in extensive form with perfect information

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  • Ferenc Forgó

Abstract

A correlation scheme (leading to a special equilibrium called “soft” correlated equilibrium) is applied for two-person finite games in extensive form with perfect information. Randomization by an umpire takes place over the leaves of the game tree. At every decision point players have the choice either to follow the recommendation of the umpire blindly or freely choose any other action except the one suggested. This scheme can lead to Pareto-improved outcomes of other correlated equilibria. Computational issues of maximizing a linear function over the set of soft correlated equilibria are considered and a linear-time algorithm in terms of the number of edges in the game tree is given for a special procedure called “subgame perfect optimization”. Copyright Springer-Verlag 2011

Suggested Citation

  • Ferenc Forgó, 2011. "Generalized correlated equilibrium for two-person games in extensive form with perfect information," Central European Journal of Operations Research, Springer;Slovak Society for Operations Research;Hungarian Operational Research Society;Czech Society for Operations Research;Österr. Gesellschaft für Operations Research (ÖGOR);Slovenian Society Informatika - Section for Operational Research;Croatian Operational Research Society, vol. 19(2), pages 201-213, June.
  • Handle: RePEc:spr:cejnor:v:19:y:2011:i:2:p:201-213
    DOI: 10.1007/s10100-010-0142-y
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    References listed on IDEAS

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    Cited by:

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    3. Trivikram Dokka Venkata Satyanaraya & Herve Moulin & Indrajit Ray & Sonali Sen Gupta, 2020. "Equilibrium Design by Coarse Correlation in Quadratic Games," Working Papers 301895429, Lancaster University Management School, Economics Department.

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