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Processing games with shared interest

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  • Marieke Quant
  • Marc Meertens
  • Hans Reijnierse

Abstract

This paper introduces processing problems with shared interest as an extension of processing situations with restricted capacities (Meertens, M., et al., Processing games with restricted capacities, 2004 ). Next to an individual capacity to handle jobs, each player now may have interest in the completion of more than one job, and the degrees of interest may vary among players. By cooperating the players can bundle their capacities and follow an optimal processing scheme to minimize total joint costs. The resulting cost allocation problem is analyzed by considering an associated cooperative cost game. An explicit core allocation of this game is provided. Copyright Springer Science+Business Media, LLC 2008

Suggested Citation

  • Marieke Quant & Marc Meertens & Hans Reijnierse, 2008. "Processing games with shared interest," Annals of Operations Research, Springer, vol. 158(1), pages 219-228, February.
  • Handle: RePEc:spr:annopr:v:158:y:2008:i:1:p:219-228:10.1007/s10479-007-0235-8
    DOI: 10.1007/s10479-007-0235-8
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    References listed on IDEAS

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    1. Arantza Estévez-Fernández & Peter Borm & Pedro Calleja & Herbert Hamers, 2008. "Sequencing games with repeated players," Annals of Operations Research, Springer, vol. 158(1), pages 189-203, February.
    2. Reijnierse, Hans & Borm, Peter & Quant, Marieke & Meertens, Marc, 2010. "Processing games with restricted capacities," European Journal of Operational Research, Elsevier, vol. 202(3), pages 773-780, May.
    3. Calleja, P. & Estevez Fernandez, M.A. & Borm, P.E.M. & Hamers, H.J.M., 2004. "Job Scheduling, Cooperation and Control," Other publications TiSEM 05906ac6-b582-4ee7-875e-9, Tilburg University, School of Economics and Management.
    4. Curiel, I. & Pederzoli, G. & Tijs, S.H., 1989. "Sequencing games," Other publications TiSEM cd695be5-0f54-4548-a952-2, Tilburg University, School of Economics and Management.
    5. Wayne E. Smith, 1956. "Various optimizers for single‐stage production," Naval Research Logistics Quarterly, John Wiley & Sons, vol. 3(1‐2), pages 59-66, March.
    6. Curiel, Imma & Pederzoli, Giorgio & Tijs, Stef, 1989. "Sequencing games," European Journal of Operational Research, Elsevier, vol. 40(3), pages 344-351, June.
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    Cited by:

    1. Reijnierse, Hans & Borm, Peter & Quant, Marieke & Meertens, Marc, 2010. "Processing games with restricted capacities," European Journal of Operational Research, Elsevier, vol. 202(3), pages 773-780, May.

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    More about this item

    Keywords

    Processing games; Scheduling; Core allocation;
    All these keywords.

    JEL classification:

    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games

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