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From Then to Now: Transformation in Simulation and Gaming in Japan

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  • Toshiko Kikkawa
  • Susumu Ohnuma

Abstract

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Suggested Citation

  • Toshiko Kikkawa & Susumu Ohnuma, 2019. "From Then to Now: Transformation in Simulation and Gaming in Japan," Simulation & Gaming, , vol. 50(5), pages 491-493, October.
  • Handle: RePEc:sae:simgam:v:50:y:2019:i:5:p:491-493
    DOI: 10.1177/1046878119883732
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    References listed on IDEAS

    as
    1. Shin Oyamada & Shinobu Kitani, 2019. "Consensus Building Gaming Which Promotes Creative Solutions to Wildlife Management Dilemmas," Simulation & Gaming, , vol. 50(5), pages 556-571, October.
    2. Kenichiro Komori & Manabu Ichikawa & Hiroshi Deguchi & Kentaro Saito, 2019. "QR HUG: A Study on the Development of a Game to Manage a Shelter Using QR Codes," Simulation & Gaming, , vol. 50(5), pages 494-508, October.
    3. Yoshiko Okada & Toshiki Matsuda, 2019. "Development of a Social Skills Education Game for Elementary School Students," Simulation & Gaming, , vol. 50(5), pages 598-620, October.
    4. Björn-Ole Kamm, 2019. "A Short History of Table-Talk and Live-Action Role-Playing in Japan: Replays and the Horror Genre as Drivers of Popularity," Simulation & Gaming, , vol. 50(5), pages 621-644, October.
    5. M. Nakamura, 2019. "Influence of Room Condition on Participants in Simulation and Gaming Activities: Analyses of Debriefing Forms," Simulation & Gaming, , vol. 50(5), pages 645-661, October.
    6. Kaori Ando & Junkichi Sugiura & Susumu Ohnuma & Kim-Pong Tam & Gundula Hübner & Nahoko Adachi, 2019. "Persuasion Game: Cross Cultural Comparison," Simulation & Gaming, , vol. 50(5), pages 532-555, October.
    7. Yoko Kitakaji & Susumu Ohnuma, 2019. "The Detrimental Effects of Punishment and Reward on Cooperation in the Industrial Waste Illegal Dumping Game," Simulation & Gaming, , vol. 50(5), pages 509-531, October.
    8. Hajime Mizuyama & Seiyu Yamaguchi & Mizuho Sato, 2019. "A Prediction Market-Based Gamified Approach to Enhance Knowledge Sharing in Organizations," Simulation & Gaming, , vol. 50(5), pages 572-597, October.
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    Cited by:

    1. M. Laura Angelini & Roberta Diamanti & Remedios Aguilar-Moya, 2024. "Predictive Factors for Difficulty in Simulation Methodology in Teacher Education," Simulation & Gaming, , vol. 55(3), pages 502-526, June.

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