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Dynamic consistency in extensive form decision problems

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  • Nicola Dimitri

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Suggested Citation

  • Nicola Dimitri, 2009. "Dynamic consistency in extensive form decision problems," Theory and Decision, Springer, vol. 66(4), pages 345-354, April.
  • Handle: RePEc:kap:theord:v:66:y:2009:i:4:p:345-354
    DOI: 10.1007/s11238-008-9129-8
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    References listed on IDEAS

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    1. Piccione, Michele & Rubinstein, Ariel, 1997. "On the Interpretation of Decision Problems with Imperfect Recall," Games and Economic Behavior, Elsevier, vol. 20(1), pages 3-24, July.
    2. Jude Kline, J., 2002. "Minimum Memory for Equivalence between Ex Ante Optimality and Time-Consistency," Games and Economic Behavior, Elsevier, vol. 38(2), pages 278-305, February.
    3. Battigalli, Pierpaolo, 1997. "Dynamic Consistency and Imperfect Recall," Games and Economic Behavior, Elsevier, vol. 20(1), pages 31-50, July.
    4. Lipman, Barton L., 1997. "More Absentmindedness," Games and Economic Behavior, Elsevier, vol. 20(1), pages 97-101, July.
    5. Martin J. Osborne & Ariel Rubinstein, 1994. "A Course in Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262650401, April.
    6. Gilboa, Itzhak, 1997. "A Comment on the Absent-Minded Driver Paradox," Games and Economic Behavior, Elsevier, vol. 20(1), pages 25-30, July.
    7. Aumann, Robert J. & Hart, Sergiu & Perry, Motty, 1997. "The Absent-Minded Driver," Games and Economic Behavior, Elsevier, vol. 20(1), pages 102-116, July.
    8. Segal, Uzi, 2000. "Don't fool yourself to believe you won't fool yourself again," Economics Letters, Elsevier, vol. 67(1), pages 1-3, April.
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    Cited by:

    1. Jean Baratgin & Bernard Walliser, 2010. "Sleeping Beauty and the absent-minded driver," Theory and Decision, Springer, vol. 69(3), pages 489-496, September.

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    More about this item

    Keywords

    Decision theory; Dynamic consistency; C72;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

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