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Urban Games: How to Increase the Motivation, Interaction and Perceived Learning of Students in the Schools

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  • Liliana Vieira

    (Universidade do Minho, Braga, Portugal)

  • Clara Coutinho

    (Universidade do Minho, Braga, Portugal)

Abstract

Mobile technologies are increasingly rooted in society and, therefore, intuitively, teachers begin to take advantage of devices that students carry with them daily in a logic of 1:1 bring your own device (BYOD). In fact, it becomes crucial to use this media to promote/increase new pedagogical activities to motivate and challenge students to acquire and discover knowledge. This was the inspiration to create the MobiGeo, an Urban Game, for Geography teaching. The research question that guided the project was to understand whether the implementation of MobiGeo influence the process of learning geography in an outdoor education context. Data obtained allow the researchers to conclude that Urban Games are potential agents of motivation and interaction that predispose students to learn geography in informal learning environments. So, they suggest that the roles of teacher and student should not be abandoned but recycled and adapted to this new reality that requires more personalized and diverse activities of learning.

Suggested Citation

  • Liliana Vieira & Clara Coutinho, 2016. "Urban Games: How to Increase the Motivation, Interaction and Perceived Learning of Students in the Schools," International Journal of Mobile and Blended Learning (IJMBL), IGI Global, vol. 8(2), pages 55-71, April.
  • Handle: RePEc:igg:jmbl00:v:8:y:2016:i:2:p:55-71
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    Cited by:

    1. Porubčinová Martina & Novotná Ivana, 2020. "Work 4.0 Competencies in the Female Optics," Research Papers Faculty of Materials Science and Technology Slovak University of Technology, Sciendo, vol. 28(46), pages 65-73, June.

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