IDEAS home Printed from https://ideas.repec.org/a/gam/jsusta/v16y2024i11p4702-d1406665.html
   My bibliography  Save this article

Find the Plant—An Educational Game Fosters Plant Species Literacy

Author

Listed:
  • Petra Lindemann-Matthies

    (Institute of Biology, Karlsruhe University of Education, Bismarckstrasse 10, D-76060 Karlsruhe, Germany)

  • Eve Heber

    (Landeshauptstadt Stuttgart, Amt für Umweltschutz, Gaisburgstr. 4, D-70182 Stuttgart, Germany)

  • Martin Remmele

    (Institute of Biology, Karlsruhe University of Education, Bismarckstrasse 10, D-76060 Karlsruhe, Germany)

Abstract

Plants play a key role in achieving the UN Sustainable Development Goals, which call for a plant-aware and plant-knowledgeable public. This study investigated whether a non-digital educational game supplementary to a lecture on plant diversity can foster plant species literacy in student teachers of biology and environmental science students (n = 78). The 100 species of the lecture were displayed on playing cards together with their scientific names, plant families and symbols for further information. Two players alternately had to find out which plant their opponent had in hand by asking yes/no questions about possible characteristics of the species. Participation in the game was voluntary and took place in students’ free time. Before the game, interest in plants was moderately high and perceived competence to recognize plants was low. Students enjoyed playing the game and increased their interest in plants, their perceived competence to identify plants by species-specific morphological characteristics, and their actual plant species knowledge, as shown by an identification test on campus. A combination of a lecture and an accompanying game can thus be recommended to promote plant species literacy in higher education.

Suggested Citation

  • Petra Lindemann-Matthies & Eve Heber & Martin Remmele, 2024. "Find the Plant—An Educational Game Fosters Plant Species Literacy," Sustainability, MDPI, vol. 16(11), pages 1-17, May.
  • Handle: RePEc:gam:jsusta:v:16:y:2024:i:11:p:4702-:d:1406665
    as

    Download full text from publisher

    File URL: https://www.mdpi.com/2071-1050/16/11/4702/pdf
    Download Restriction: no

    File URL: https://www.mdpi.com/2071-1050/16/11/4702/
    Download Restriction: no
    ---><---

    References listed on IDEAS

    as
    1. Costas S. Constantinou, 2020. "A Reflexive GOAL Framework for Achieving Student-Centered Learning in European Higher Education: From Class Learning to Community Engagement," Societies, MDPI, vol. 10(4), pages 1-11, September.
    2. Siti Nur Diyana Mahmud & Hazrati Husnin & Tuan Mastura Tuan Soh, 2020. "Teaching Presence in Online Gamified Education for Sustainability Learning," Sustainability, MDPI, vol. 12(9), pages 1-17, May.
    Full references (including those not matched with items on IDEAS)

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Mohd Shafie Rosli & Nor Shela Saleh & Azlah Md. Ali & Suaibah Abu Bakar, 2022. "Self-Determination Theory and Online Learning in University: Advancements, Future Direction and Research Gaps," Sustainability, MDPI, vol. 14(21), pages 1-21, November.
    2. Lui-Kwan Ng & Chung-Kwan Lo, 2022. "Flipped Classroom and Gamification Approach: Its Impact on Performance and Academic Commitment on Sustainable Learning in Education," Sustainability, MDPI, vol. 14(9), pages 1-23, April.
    3. Luca Piero Vecchio & Alexia Del Greco, 2023. "Game-Based Solutions and the Plastic Problem: A Systematic Review," Sustainability, MDPI, vol. 15(6), pages 1-33, March.
    4. Fahimul Hoque & Ruhizan M. Yasin & Kamaruzzaman Sopian, 2022. "Revisiting Education for Sustainable Development: Methods to Inspire Secondary School Students toward Renewable Energy," Sustainability, MDPI, vol. 14(14), pages 1-18, July.
    5. Zawar Shah & Shannon Kennedy-Clark & Yancong Xie & Md Shamsur Rahim & Mehregan Mahdavi & Andrew Levula, 2022. "Teacher Views on Teaching Sustainability in Higher Education Institutes in Australia," Sustainability, MDPI, vol. 14(14), pages 1-18, July.
    6. Ana Manzano-León & Pablo Camacho-Lazarraga & Miguel A. Guerrero & Laura Guerrero-Puerta & José M. Aguilar-Parra & Rubén Trigueros & Antonio Alias, 2021. "Between Level Up and Game Over: A Systematic Literature Review of Gamification in Education," Sustainability, MDPI, vol. 13(4), pages 1-14, February.
    7. Rocsana Bucea-Manea-Țoniş & Radu Bucea-Manea-Țoniş & Violeta Elena Simion & Dragan Ilic & Cezar Braicu & Natalia Manea, 2020. "Sustainability in Higher Education: The Relationship between Work-Life Balance and XR E-Learning Facilities," Sustainability, MDPI, vol. 12(14), pages 1-18, July.
    8. Francesca Douglas & Kim Beasy & Kate Sollis & Emily J. Flies, 2024. "Online, Experiential Sustainability Education Can Improve Students’ Self-Reported Environmental Attitudes, Behaviours and Wellbeing," Sustainability, MDPI, vol. 16(6), pages 1-17, March.
    9. Rocsana Bucea-Manea-Țoniş & Valentin Kuleto & Simona Corina Dobre Gudei & Costin Lianu & Cosmin Lianu & Milena P. Ilić & Dan Păun, 2022. "Artificial Intelligence Potential in Higher Education Institutions Enhanced Learning Environment in Romania and Serbia," Sustainability, MDPI, vol. 14(10), pages 1-18, May.
    10. Wei Gao & Yuwei Guo & Fanying Jiang, 2021. "Playing for a Resilient Future: A Serious Game Designed to Explore and Understand the Complexity of the Interaction among Climate Change, Disaster Risk, and Urban Development," IJERPH, MDPI, vol. 18(17), pages 1-20, August.
    11. Ioanna Giannoukou, 2024. "Revolutionizing Hospitality: Strategic Integration of Innovation Management Embracing Technological Innovation for Enhanced Customer Experiences," Technium Business and Management, Technium Science, vol. 7(1), pages 24-39.

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:gam:jsusta:v:16:y:2024:i:11:p:4702-:d:1406665. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: MDPI Indexing Manager (email available below). General contact details of provider: https://www.mdpi.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.