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On the Synergy between Virtual Reality and Multi-Agent Systems

Author

Listed:
  • Alejandra Ospina-Bohórquez

    (Department of Computer Science and Automation, Faculty of Science, University of Salamanca, Plaza de los Caídos s/n, 37008 Salamanca, Spain
    These authors contributed equally to this work.)

  • Sara Rodríguez-González

    (Department of Computer Science and Automation, Faculty of Science, University of Salamanca, Plaza de los Caídos s/n, 37008 Salamanca, Spain
    These authors contributed equally to this work.)

  • Diego Vergara-Rodríguez

    (Department of Mechanical Engineering, Catholic University of Ávila, C/Canteros, s/n, 05005 Avila, Spain
    These authors contributed equally to this work.)

Abstract

Multi-agent systems integrate a great variety of artificial intelligence techniques from different fields, these systems have made it possible to create intelligent systems more efficiently. On the other hand, virtual reality applications are accepted as viable techniques in different areas such as visualization, simulation, design, and research. The combined use of these two technologies has led to the development of realistic and interactive applications. This work aims to do a Systematic Mapping Study (SMS) relying on the guidelines of Kitchenham and Petersen to analyze the state of the art of VR applications using multi-agent systems. Inclusion and exclusion criteria have been applied to identify relevant papers, 82 articles were selected and categorized according to the publication type, the research type, the asset type, and the purpose of the work. A complete review of the 82 selected articles was performed, based on the research questions that were established. This review made it possible to clarify the open lines of research that exist and to know where research in this field can be directed.

Suggested Citation

  • Alejandra Ospina-Bohórquez & Sara Rodríguez-González & Diego Vergara-Rodríguez, 2021. "On the Synergy between Virtual Reality and Multi-Agent Systems," Sustainability, MDPI, vol. 13(8), pages 1-30, April.
  • Handle: RePEc:gam:jsusta:v:13:y:2021:i:8:p:4326-:d:535263
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    References listed on IDEAS

    as
    1. Guttentag, Daniel A., 2010. "Virtual reality: Applications and implications for tourism," Tourism Management, Elsevier, vol. 31(5), pages 637-651.
    2. Samira Benkhedda & Fatima Bendella, 2019. "FASim: A 3D Serious Game for the First Aid Emergency," Simulation & Gaming, , vol. 50(6), pages 690-710, December.
    Full references (including those not matched with items on IDEAS)

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