Landscape Design Outdoor–Indoor VR Environments User Experience
Author
Abstract
Suggested Citation
Download full text from publisher
References listed on IDEAS
- Sahand Azarby & Arthur Rice, 2022. "Understanding the Effects of Virtual Reality System Usage on Spatial Perception: The Potential Impacts of Immersive Virtual Reality on Spatial Design Decisions," Sustainability, MDPI, vol. 14(16), pages 1-24, August.
- Carlos Carbonell-Carrera & Jose Luis Saorin & Dámari Melián Díaz, 2021. "User VR Experience and Motivation Study in an Immersive 3D Geovisualization Environment Using a Game Engine for Landscape Design Teaching," Land, MDPI, vol. 10(5), pages 1-23, May.
- Tian Gao & Huiyi Liang & Yuxuan Chen & Ling Qiu, 2019. "Comparisons of Landscape Preferences through Three Different Perceptual Approaches," IJERPH, MDPI, vol. 16(23), pages 1-13, November.
Citations
Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
Cited by:
- Yizhou Wu & Yueer Wu & Yaxin Pan, 2024. "Sustainability Optimization Method of Built Environment with Integrated Physical Environment and Virtual Perception Simulation: A Case Study of Campus Open Space," Sustainability, MDPI, vol. 16(20), pages 1-26, October.
Most related items
These are the items that most often cite the same works as this one and are cited by the same works as this one.- Gianni Talamini & Ting Liu & Roula El-Khoury & Di Shao, 2023. "Visibility and symbolism of corporate architecture: A multi-method approach for visual impact assessment," Environment and Planning B, , vol. 50(9), pages 2407-2429, November.
- Liyuan Liang & Like Gobeawan & Siu-Kit Lau & Ervine Shengwei Lin & Kai Keng Ang, 2024. "Urban Green Spaces and Mental Well-Being: A Systematic Review of Studies Comparing Virtual Reality versus Real Nature," Future Internet, MDPI, vol. 16(6), pages 1-16, May.
- Sahand Azarby & Arthur Rice, 2022. "User Performance in Virtual Reality Environments: The Capability of Immersive Virtual Reality Systems in Enhancing User Spatial Awareness and Producing Consistent Design Results," Sustainability, MDPI, vol. 14(21), pages 1-22, October.
- Xinhui Fei & Yanqin Zhang & Deyi Kong & Qitang Huang & Minhua Wang & Jianwen Dong, 2023. "Quantitative Model Study of the Psychological Recovery Benefit of Landscape Environment Based on Eye Movement Tracking Technology," Sustainability, MDPI, vol. 15(14), pages 1-19, July.
- Kinga Kimic & Paulina Polko, 2022. "The Use of Urban Parks by Older Adults in the Context of Perceived Security," IJERPH, MDPI, vol. 19(7), pages 1-20, March.
- Wei-Long Wu & Yen Hsu & Qi-Fan Yang & Jiang-Jie Chen, 2021. "A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era," Land, MDPI, vol. 10(6), pages 1-23, May.
- Weilong Wu & Zhanpeng Zhao & Ao Du & Jiaqing Lin, 2022. "Effects of Multisensory Integration through Spherical Video-Based Immersive Virtual Reality on Students’ Learning Performances in a Landscape Architecture Conservation Course," Sustainability, MDPI, vol. 14(24), pages 1-21, December.
- Xinyi Chen & Yuyang Wang & Tao Huang & Zhengsong Lin, 2022. "Research on Digital Experience and Satisfaction Preference of Plant Community Design in Urban Green Space," Land, MDPI, vol. 11(9), pages 1-17, August.
- Yifan Duan & Shuhua Li, 2022. "Effects of Plant Communities on Human Physiological Recovery and Emotional Reactions: A Comparative Onsite Survey and Photo Elicitation Study," IJERPH, MDPI, vol. 19(2), pages 1-19, January.
- Esther van Vliet & Gamze Dane & Minou Weijs-Perrée & Eveline van Leeuwen & Mayke van Dinter & Pauline van den Berg & Aloys Borgers & Kynthia Chamilothori, 2020. "The Influence of Urban Park Attributes on User Preferences: Evaluation of Virtual Parks in an Online Stated-Choice Experiment," IJERPH, MDPI, vol. 18(1), pages 1-20, December.
- Ying Cao & Giap-Weng Ng & Sha-Sha Ye, 2023. "Design and Evaluation for Immersive Virtual Reality Learning Environment: A Systematic Literature Review," Sustainability, MDPI, vol. 15(3), pages 1-20, January.
- Aleksandra Lis & Magdalena Zienowicz & Aleksandra Błachnio, 2024. "Lighting Features Affecting the Well-Being of Able-Bodied People and People with Physical Disabilities in the Park in the Evening: An Integrated and Sustainable Approach to Lighting Urban Green Areas," Sustainability, MDPI, vol. 16(20), pages 1-32, October.
More about this item
Keywords
game engine; immersion; presence; user VR experience; virtual reality;All these keywords.
Statistics
Access and download statisticsCorrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:gam:jlands:v:12:y:2023:i:2:p:376-:d:1051658. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: MDPI Indexing Manager (email available below). General contact details of provider: https://www.mdpi.com .
Please note that corrections may take a couple of weeks to filter through the various RePEc services.